XXXS

By Rogue3, in X-Wing Squad Lists

Hey there fellow pilots! I threw this list together today and just wanted to hear some thoughts/ideas for improvements! It's not overly competitive, just a way to get some of my favorite pilots on the board!

Wedge Antilles — X-Wing 29
Predator 3
Renegade Refit -2
Flight-Assist Astromech 1
Integrated Astromech 0
Servomotor S-Foils 0
Ship Total: 30
Wes Janson — X-Wing 29
Adaptability 0
Renegade Refit -2
Flight-Assist Astromech 1
Integrated Astromech 0
Servomotor S-Foils 0
Ship Total: 28
Kullbee Sperado — X-Wing 26
Veteran Instincts 1
Renegade Refit -2
BB-8 2
Integrated Astromech 0
Servomotor S-Foils 0
Ship Total: 26
AP-5 — Sheathipede-class Shuttle 15
Inspiring Recruit 1
Ship Total: 16

Cheers everyone! here's to 2.0!

Looks fun!

Been wanting to try Kullbee with bb8, but not really into testing things in 1.0 anymore. Lemme me know how it goes.

I know somene who said he has yet to lose with kullbee. He runs at ps7 and takes intensity/bb-8 sometimes instead of vi.

So many xwing lists that should be somewhat decent. It'll be interesting to see how many lists we see at sc around here

I think 3 X-Wing/Sheathipede is probably a good combo. I'd started something a while back after playing against it, but with an Ezra and lower-PS version.

So these are two interesting directions. AP-5 can toss someone a focus early (or keep one for himself), and those are interesting PS 9 X-Wings. Kullbee seems pretty nimble. Wedge hits hard. Wes is great at setting up a full squad (worth considering VI since it's free? it breaks up the PS 9 interchangeability in movement, but PS 10 might be handy, too).

A Stress Ezra version probably brings Wes to set up for the other ships, but would likely bring something like Targeting Astromech Hobbie (so sweet with those new Tallon Rolls), perhaps an oddball Biggs, perhaps M9-G8 Tarn, who could either be a bit tankier, or a slight support ship.

Sheathipedes are great, and probably a great swap into just about any multiple X-Wing squad.

16 hours ago, wurms said:

Looks fun!

Been wanting to try Kullbee with bb8, but not really into testing things in 1.0 anymore. Lemme me know how it goes.

I've done some playtesting and Fly Casual games with the combo. So fun! I'd advocate for PTL over VI with Kullbee. Reveal a "green" 2 Bank, BR with BB-8, flip to attack, do you maneuver, and boost.

It also makes it easier to chase down ships when you can boost and keep your 3 primary. I've had trouble chasing things down with Wedge because he can only BR and maintain his full attack potential.

1 hour ago, jwilliamson12 said:

I've had trouble chasing things down with Wedge because he can only BR and maintain his full attack potential.

That is why you are supposed to play him with FAA...

16 minutes ago, muribundi said:

That is why you are supposed to play him with FAA...

Fair point. I've only done a few multi X-Wing games so far, and I've had R2-D2 on him. I have a build with Luke keeping his buddy and Wedge with FAA. Need to break that one out while I still can.

18 hours ago, Gokuja04 said:

I know somene who said he has yet to lose with kullbee. He runs at ps7 and takes intensity/bb-8 sometimes instead of vi.

So many xwing lists that should be somewhat decent. It'll be interesting to see how many lists we see at sc around here

My only worry with intensity is that I ran an Intensity 'Snap' at a tournament recently and there were reapers everywhere and jamming wrecked Snap. Reapers are going to be big in my local meta and I'm worried it won't hold up

2 hours ago, Rogue3 said:

My only worry with intensity is that I ran an Intensity 'Snap' at a tournament recently and there were reapers everywhere and jamming wrecked Snap. Reapers are going to be big in my local meta and I'm worried it won't hold up

Jamming will hurt a lot of lists unless you run expertise, marksman, jess, etc that don't really need mods

Its almost tempting to fly the reaper for sc just bc of how annoying stripping tokens is gonna be