37 minutes ago, ThinkingB said:Strikers mostly died to repeated shots, but lived by flanking and not getting shot. Turrets made this a lot more difficult for them, so with Turrets basically gone, you're going to see A LOT more strikers on the board. Countdown is almost over-powered in 2.0 because it went untouched from 1.0, while just about everything that it disliked got nerfed hard. I can't think of many ships that could beat a full health Countdown 1v1 in 2.0 now. It can go everywhere and it doesnt care about getting shot.
Also 2.0 interceptors are made obsolete by 2.0 strikers before the game is even released. Interceptors really should have had 4 hull. Unless they are super cheap, there is legitimately no reason to take any of them instead of a striker for the points.
Interceptors are more maneuverable and faster than strikers. Stress also makes strikers slow and predictable.