Need some help with my Scum Jank!

By Wookiee_Slayer, in X-Wing Squad Lists

Hi,

with regards to the closing of 1.0 in a few short months I decided to make a ridiculous list focussed on delivering ONE heavy blow, and then just go about their business (probably lose).

It has been done before with Rebels and possibly empire(?) but I cant find anything with Scum ships.

I present you: One Punch Lizard .

It is centered around Bossk, hence the 'lizard' and his ability to turn a crit into 2 hits. now i have also given him his standard PB loadout (which is subject to change) and Expose which gives him 5 dice at range 1. (dont ask me how he will get at range one since that is situational)

his 0 agility is countererd by Palob Godalhi with Bodyguard and a Tansarii Point Veteran makes sure he can use glitterstim, lose the stress from glitterstim and then use Zuckuss...

BUT I still lack the ability to ensure at least 1 crit result... Which is kind of importants for atleast 6 hit results... Therefore I want to enlist your help and give me advice and help me out with some stuff that could make it better! I am open to anything!

Of course I am also aware that my whole list is based on a lot of 'ifs' and i do not intend to use it in a serious manner, just some fun list to one-shot something with.

Thanks in advance!

EDIT: I assume you all know what Expose does, but I frased it weird: You get one extra attack die and lose one defence die in the process (for one round) Furthermore, it is an action-based EPT so you cant also take a focus or something. (that is wat Palob is for)

Edited by Wookiee_Slayer

Well, I love Bossk, but he's usually just good with a missile, but if you want jank I introduce you Momma Lizard:

Bossk (35)
Swarm Leader (3)
Dengar (3)
Tactician (2)
Mercenary Copilot (2)
Contraband Cybernetics (1)

Tansarii Point Veteran (17)
Crack Shot (1)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Crack Shot (1)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Goal is to try to have Range 3 in the first engange while evading with both skycks. Just something I cooked up real quick, probably trash.

34 minutes ago, DanteStorm said:

Well, I love Bossk, but he's usually just good with a missile, but if you want jank I introduce you Momma Lizard:

Bossk (35)
Swarm Leader (3)
Dengar (3)
Tactician (2)
Mercenary Copilot (2)
Contraband Cybernetics (1)

Tansarii Point Veteran (17)
Crack Shot (1)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Crack Shot (1)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

Goal is to try to have Range 3 in the first engange while evading with both skycks. Just something I cooked up real quick, probably trash.

Oh I really like that list! besides the trick you can pull off with the Swarm Leader, you can actually fly it normal too! Awesome thanks!

I like this challenge, so here goes:

Bossk — YV-666 35
Swarm Leader 3
"Mangler" Cannon 4
Dengar 3
Outlaw Tech 2
Navigator 3
Maneuvering Fins 1
Ship Total: 51
Sunny Bounder — M3-A Interceptor 14
Linked Battery 2
"Heavy Scyk" Interceptor (Cannon) 2
Ship Total: 18
Inaldra — M3-A Interceptor 15
Juke 2
"Light Scyk" Interceptor -2
Ship Total: 15
Tansarii Point Veteran — M3-A Interceptor 17
Juke 2
"Light Scyk" Interceptor -2
Ship Total: 17

So firstly, with Navigator and the Fins, Bossk simply dials in a 2 turn either left or right, and then can turn it to any turn or bank of the same direction. GREAT for keeping arc. Swarm leader gives him 2 extra dice, Mangler Cannon ensures he has a crit to spend, Dengar gives him rerolls, and Outlaw Tech makes sure he has a focus even after a red. The M3s feed him evades for Swarm leader - Sunny and Inaldra are actually surprisingly useful on their own merits anyway!

4 hours ago, Greebwahn said:

I like this challenge, so here goes:

Bossk — YV-666 35
Swarm Leader 3
"Mangler" Cannon 4
Dengar 3
Outlaw Tech 2
Navigator 3
Maneuvering Fins 1
Ship Total: 51
Sunny Bounder — M3-A Interceptor 14
Linked Battery 2
"Heavy Scyk" Interceptor (Cannon) 2
Ship Total: 18
Inaldra — M3-A Interceptor 15
Juke 2
"Light Scyk" Interceptor -2
Ship Total: 15
Tansarii Point Veteran — M3-A Interceptor 17
Juke 2
"Light Scyk" Interceptor -2
Ship Total: 17

So firstly, with Navigator and the Fins, Bossk simply dials in a 2 turn either left or right, and then can turn it to any turn or bank of the same direction. GREAT for keeping arc. Swarm leader gives him 2 extra dice, Mangler Cannon ensures he has a crit to spend, Dengar gives him rerolls, and Outlaw Tech makes sure he has a focus even after a red. The M3s feed him evades for Swarm leader - Sunny and Inaldra are actually surprisingly useful on their own merits anyway!

As great as it would be that Mangled and Swarm Leader dont work together, Swarm Leader specifies primary attack.

Ah darn