17 minutes ago, Saibot said:It does not necessarily need to be everything about punishing Bid 5. Rewarding lower bids*, higher Honor or smaller hands are all options.
Technically all of these already exist (Good Omen, many Lion cards, Disdainful Remark), but we have not reached a critical mass yet. Also many of the lower bid rewards only really become valuable later in the game when often times both players have already regressed to Bid 1. Keeping your roided out characters around with Good Omen sounds decent on paper but rarely works out in praxis. More cards that give a great edge for a low bid right from the start would be good.
One of the key fundamentals of card games is that card advantage is king. Card draw effects are somewhat weaker in L5R compared to say MTG where you are limited to 1 draw a turn outside of spending resources, but the basic concept is the same. If you have more cards than your opponent, it's easier to dictate the outcomes you want. Bidding 5 T1 is almost always the "correct" choice right now outside of a handful of niche situations due to how critical T1 of the game can be. Additionally, some higher level games just have both players bidding 5 for almost the entirety of the game because the honor gain/loss can be fairly irrelevant without a way to close the door. Players can also just swing Air maybe once in a game and pretty much shut down a dishonor strategy almost entirely.
There need to be stronger effects for not only attempting to draw fewer cards than your opponent, but more ways to supplement low bid card draw, as well as maybe more cards along the lines of Steadfast Samurai which help maintain board presence.