As a rebel player need serious help combating an Imperial squadron/carrier group.
Vader, Fel, Mauler, Howlrunner, Dengar, Marek, Jendon
Quasar w/Admiral Sloane, Flight Controllers, Flight Commander, Boosted Comms
- This group generates lots of "unblockable non-attack" damage enabled by Vader+Fel (repeated free damage) and Dengar+Mauler (repeated splash) which is hard to shut down because Vader has to typically be shot through first before you can target anyone else and the damage and can't be mitigated with tokens. Over time this damage really adds up.
- Their conventional attack damage also boosted due to Howlrunner's presence who again is difficult to reach due to Vader being an escort and swarm rerolls. Jendon also allows Marek to attack twice
- Counters everywhere! - For every attack you make you will often suffer an HP tax thanks to Dengar giving/boosting counter to all (and of course the Fel effect)
- Approaching with a ship is also a risky proposition since Marek bombs twice thanks to Jendon/Dengar and defense tokens can be depleted thanks to Sloane
- And of course most of them have scatter
- This doesn't even factor in flight controllers
The imps typically can pounce you first due to the speed advantage so the alpha strike and initial positioning typically goes to them. This thins your counterattack (which in turn you will pay a damage tax for) and typically forces you shoot through Vader (3 to 4 attacks) first leaving you wide open to a second strike from a largely undepleted force packing extra dice, rerolls and a Mithel spash.
It doesn't seem like rebels can generate this kind of starfighter engagement power and go toe-to-toe not even with Yavaris given the scatters and Yavaris being limited to 3 squad activations and six attacks (3 to 4 go to Vader and you've 2 to 3 leftover which isn't usually enough to sink a scatter ace barring good rolling).
I'm at a loss. I'm thinking sniping spread out e-wings are my only real hope enabled by Hera and protected by Jan to bypass Vader and heavy flak but snipe is usually only 3 and...well scatter aces.
Could some serious help here as a rebel player. 'Cant seem to fight them and can't seem to outrun them. Maybe splitting them up somehow?
Edited by Garrett17