We had a very interesting rule interaction in our session tonight.
Jyn interacts with comm tile and summons Czark.
The door opens and Czark is revealed.
The IP reads Czark's intro and interrupts Jyn's turn for a trigger. The trigger reads Jyn rolls an eye test wins and makes an attack against Czark or lose and be attacked.
However 2 Rebel saboteurs were standing in the doorway.
The IP thought this test and attack don't happen bc LOS to which the other players agreed. I thought the attack is a mission trigger that is higher priotirty then rule book and did argue this before knowing Jyn won or lost the roll.
here are the 2 ways we argued it:
1) An attack needs a LOS
2) the missions says make attribute test to gain attack
3) the attack then auto fails because there is no LOS and can't announce the figure as a target
vs.
1) the mission says make attribute test then attack is made on the target given by this mission text
2) attack is made bc the target is already declared and acquired before checking for LOS
3) roll and resolve all other dice normally
It was argued that why would you still need to check range if that were the case? The mission doesn't give you an auto hit so you shouldn't have to get a roll vs. the part in the sequence where an attack is declared on a target already happened so no LOS check is made since you can't target and miss bc of LOS. Blocked LOS means you can't even declare the target.
To me this is just following the priority of text mission - card - rules. Especially since some missions have text that interrupts a turn to say attack if can, but Hign Moon just says make an attack against this target. Which case is it? And why with rule references?
we handled this professional gamer style, but it did sour moods for a bit so good explanation would help us. Thanks.
Edited by Rebelarch86