Legality of using two Firesprays at the same time

By cupakabra, in X-Wing Rules Questions

Hi!

I'm new to the X-Wing and i couldn't find the answer anywhere (official or non-official forums) so if it was answered before please help me find it.

As far as i can read through rules, the only uniqueness limitation is on named pilots and some upgrades. And i've seen people flying 2 or 3 Firesprays at the same time.

However FFG is on Star Wars license and thus supposed to act in bounds of canonic Star Wars (maybe i'm wrong here) and there is only one Firespray existing at the time bounds FFG chose. So the question is whether having two Firesprays in same team is breaking the rules (but i missed it in rulebook) but is commonly overlooked or FFG doesn't have to follow the canon so they decided that multiple Firesprays is businnes as usual?

And what's the ruling with having same pilot on both sides of the table? Uniqueness rule makes sense and disallows situations like 3 Luke Skywalkers team, but now with multifaction pilots allows situation where Boba Fett is fighting for both sides at the same time? Or did i miss some rules and uniqueness works for both lists?

There is nothing against the rules with flying two of the same ship at the same time. You just cannot fly the same pilot on both, or pilot on one and crew on the other. The ship itself is just a model. Having said that... some titles are unique so you cannot have more than one Slave-1 title in your list. . If its not unique/limited.. its fair game as long as you have the points. Many meta lists have multiples of the same ship.

As far as your second question... it doesn't matter what your opponent brings. You can bring the same exact list if you want to. The building restrictions only apply to your list. I have flown many mirror matches and sometimes those are the most fun.

On 6/29/2018 at 3:24 PM, cupakabra said:

FFG doesn't have to follow the canon so they decided that multiple Firesprays is businnes as usual?

It's this.

On 6/29/2018 at 3:24 PM, cupakabra said:

Uniqueness rule makes sense and disallows situations like 3 Luke Skywalkers team, but now with multifaction pilots allows situation where Boba Fett is fighting for both sides at the same time?

Yep, that's correct.

You haven't missed anything, the uniqueness rule is all there is. You can run two Firesprays, one as Boba Fett, and so can your opponent, at the same time. In the end, it's a game first and foremost. (Nothing stops anyone from playing with more thematic / lore-abiding lists if that's what you prefer, though.)

There's nothing in canon that remotely suggests there's only one firespray-31 class patrol craft in existence, to the best of my knowledge.

Can you cite a source? That only one shows up on screen is kind of irrelevant. Only one Nebulon B is ever seen, does that mean it's the only one? Only one YT1300 is seen (tiny grainy background easter eggs notwithstanding), does that mean it's the only one? Heck, half the ships in X-Wing aren't canon right now (basically everything from Galaxies including several releases over the past year). Not to mention that in legends, several firesprays were seen in canon.

The only general restrictions in listbuilding are that you have to keep within your faction, you can't have more than one of a given card name which has the Unique identifier (a bullet before the name), and that you can't equip more than one copy of a card on the same ship that has the Limited identifier.

Everything else is fair game (following any additional text on specific cards which varies the above rules, usually by adding additional restrictions).

I've seen tourney formats where everyone brings two lists of different factions and the setup is such that there won't be any faction clashes, which is neat, but not common.

You're also not remotely right that FFG has any duty to 'act in the bounds of canonic star wars' (whatever that means) - as noted, they have many ships and characters which were only ever from Legends canon, and some ships and characters they've invented themselves (the majority of the Imperial named pilots, in particular), including one ship which was later made canon by Battlefront 2 (the Raider).

--

All that said, the chances you'll ever actually SEE a list with multiple firesprays at the moment are LOOOOOOW. Firesprays are TERRIBLE in 1e X Wing.

48 minutes ago, thespaceinvader said:

All that said, the chances you'll ever actually SEE a list with multiple firesprays at the moment are LOOOOOOW. Firesprays are TERRIBLE in 1e X Wing.

I've seen a decent number of double firespray lists and most of the people that have flown them seem to enjoy the list quite a bit even if it isn't top tier. Now what is really rare is the triple firespray list.

Revenge of the Lamps: Bounty Hunter, Bounty Hunter, Bounty Hunter + Slave 1 and Long Range Scanners.

The person who flew that in my last league didn't do terribly well, but I think he still had fun flying it.

Edited by joeshmoe554
typo
29 minutes ago, thespaceinvader said:

There's nothing in canon that remotely suggests there's only one firespray-31 class patrol craft in existence, to the best of my knowledge.

Can you cite a source? That only one shows up on screen is kind of irrelevant. Only one Nebulon B is ever seen, does that mean it's the only one? Only one YT1300 is seen (tiny grainy background easter eggs notwithstanding), does that mean it's the only one? Heck, half the ships in X-Wing aren't canon right now (basically everything from Galaxies including several releases over the past year). Not to mention that in legends, several firesprays were seen in canon.

The only general restrictions in listbuilding are that you have to keep within your faction, you can't have more than one of a given card name which has the Unique identifier (a bullet before the name), and that you can't equip more than one copy of a card on the same ship that has the Limited identifier.

Everything else is fair game (following any additional text on specific cards which varies the above rules, usually by adding additional restrictions).

I've seen tourney formats where everyone brings two lists of different factions and the setup is such that there won't be any faction clashes, which is neat, but not common.

You're also not remotely right that FFG has any duty to 'act in the bounds of canonic star wars' (whatever that means) - as noted, they have many ships and characters which were only ever from Legends canon, and some ships and characters they've invented themselves (the majority of the Imperial named pilots, in particular), including one ship which was later made canon by Battlefront 2 (the Raider).

--

All that said, the chances you'll ever actually SEE a list with multiple firesprays at the moment are LOOOOOOW. Firesprays are TERRIBLE in 1e X Wing.

I'm not sure of the sources right now, which one of them is canonic and which is not but Firespray was a police ship prototype that was stolen by Jango Fett and all the others were destroyed by him while he was running away. Then his Slave 1 was flown by him, Boba, and other pilots in the meantime, and years later the company that built the prototype decided to build some more and it became common ship. And while i cannot state if that whole story is still valid ("new canon" is messed up a lot because of Disney's incoherent decisions) i'm pretty sure that in original movies there was a sentence close to "she's the last one of her kind" which would made my point valid. As for any other ships i don't remember any of them being the last one existing even though they'd just show one of them.

I don't know much about licensing but i've read somewhere that after Disney's take over there's strict rules on being in sync with current canon so i thought that FFG has to follow it from now on (when non-canonic ships were realeased they were canon so no clash in here). But again i might be all wrong at this point :P

I'm a new guy in x-wing so haven't play any serious matches yet but my Slave I is awesome and i've won 4 out of 5 times while having her as main ship. But my opponents were far from meta- just a bunch of Xs, Ys and ARCs or few TIEs :P

43 minutes ago, shaunmerritt said:

There is nothing against the rules with flying two of the same ship at the same time. You just cannot fly the same pilot on both, or pilot on one and crew on the other. The ship itself is just a model. Having said that... some titles are unique so you cannot have more than one Slave-1 title in your list. . If its not unique/limited.. its fair game as long as you have the points. Many meta lists have multiples of the same ship.

As far as your second question... it doesn't matter what your opponent brings. You can bring the same exact list if you want to. The building restrictions only apply to your list. I have flown many mirror matches and sometimes those are the most fun.

I could swear that i've read somewhere in rules that each player has to pick a different faction but i can't find it now so it's probably my memory playing tricks on me (or maybe it's strange translation of my language version). If mirroring is legal then my question was invalid at the start :P

Thanks for all the replies!

In both old and new canon, while Slave I was the only one of its line, other Firesprays were later produced:

http://starwars.wikia.com/wiki/Firespray-31-class_patrol_and_attack_craft

In addition, while FFG does have to follow canon as they go forward, old legends ships that were already produced can be updated

And factions DEFINITELY fly against themselves.

13 hours ago, cupakabra said:

I'm not sure of the sources right now, which one of them is canonic and which is not but Firespray was a police ship prototype that was stolen by Jango Fett and all the others were destroyed by him while he was running away. Then his Slave 1 was flown by him, Boba , and other pilots in the meantime, and years later the company that built the prototype decided to build some more and it became common ship. And while i cannot state if that whole story is still valid ("new canon" is messed up a lot because of Disney's incoherent decisions) i'm pretty sure that in original movies there was a sentence close to "she's the last one of her kind" which would made my point valid. As for any other ships i don't remember any of them being the last one existing even though they'd just show one of them.

I don't know much about licensing but i've read somewhere that after Disney's take over there's strict rules on being in sync with current canon so i thought that FFG has to follow it from now on (when non-canonic ships were realeased they were canon so no clash in here). But again i might be all wrong at this point :P

I'm a new guy in x-wing so haven't play any serious matches yet but my Slave I is awesome and i've won 4 out of 5 times while having her as main ship. But my opponents were far from meta- just a bunch of Xs, Ys and ARCs or few TIEs :P

I could swear that i've read somewhere in rules that each player has to pick a different faction but i can't find it now so it's probably my memory playing tricks on me (or maybe it's strange translation of my language version). If mirroring is legal then my question was invalid at the start :P

Thanks for all the replies!

Regarding canon and non-canon, Disney pretty much wiped the slate clean with a "ruling" that if it didn't appear on screen, it wasn't canon. Or something similarly restricting. And although that doesn't affect the average Star Wars fan, the hardcore fans weren't all that happy about the move. That being said, when it comes to X-wing, "canon" isn't part of the rules and has no bearing on the game. If it were, the restrictions would make it too hard for FFG to create new ships and pilots.

Regarding factions, there is no such rule that requires two players to have differing factions. They are free to fly any one of the factions, and it's quite common that a player will fly the same faction as his opponent. Imperial vs Imperial, Rebel vs Rebel, Scum vs Scum. It's all X-wing.

14 hours ago, cupakabra said:

I could swear that i've read somewhere in rules that each player has to pick a different faction but i can't find it now so it's probably my memory playing tricks on me (or maybe it's strange translation of my language version). If mirroring is legal then my question was invalid at the start :P

I think in the EARLY days of the game, the intention/expectation was that games would be Rebels vs Empire, leading FFG to include basic game rules saying that the Imperial player had initiative in case of point ties. Naturally, that rule got changed pretty early on, when it became clear that mirror matches (both players running the same faction) were going to be a common thing.

22 hours ago, cupakabra said:

I could swear that i've read somewhere in rules that each player has to pick a different faction but i can't find it now so it's probably my memory playing tricks on me (or maybe it's strange translation of my language version). If mirroring is legal then my question was invalid at the start :P

The intro materials in the various Core Sets have generally been written around the assumption that one player will fly Rebels and the other Imperials, but that's just a simplifying assumption for running an intro game out of the Core Set box. The full game doesn't care about mirror matches.

@cupakabra the old origin story about the Firespray-31 prototypes being destroyed is still exclusively legends material as far as I know. In New Canon I don't think it has been addressed, so there could have always been hundreds of Firesprays flying around without the intervening "many years" before entering full production. Also in legends material there are several active mercenaries, bounty hunters, etc from the OT period or shortly after that fly Firesprays so it would seem they are available for the time period that FFG has primarily chosen (Galactic Civil War)

Edited by nitrobenz

In regards to the "no mirrors" rule, that is from the original core set (which is no longer available online!)

Originally X-wing miniatures was produced and marketed in a way that suggested it was a board game (rather than a minis game) and so the original startup guides and other material suggested/assumed that everyone would not only be willing to, but would want to stick to theme. Then they started doing tournaments, which is sometimes impossible to keep from having faction clash matches (what do you do if 2/3 of the players want to fly rebel?) And promotes optimizing synergies and strategies over adherence to theme.

The thin adherence to Canonical theme in list building at that point was basically abandoned with the introduction of the sequel ships and factions in the Force Awakens core set it was now possible to fly a pilot alongside another who had died years before their birth (it was already dubious to fly something like Corran or Miranda with Biggs). You will find that the tutorial from the FA set says one player should take the FO TIEs and the other should take the Resistance X-wing, but beyond that in the Rules Reference booklet and other official materials you won't find anything that even suggests that the players need to select different factions.

When it comes to mirror matches think of them more as training exercises being done on a simulator than an actual combat mission and they will make a lot more sense to you.