i guess im bored, but this is fun.
here are my rough ideas for the BEASTMASTER, SPELLTHEIF, MAN-AT-ARMS, AND MAGIC INSTRUCTOR ( for lack of a better name )
1) BEASTMASTER strength 3, craft 3, life 4, fate 1, alignment neutral, starts at middle region woods
you may take animals beaten in battle as followers and use them in battle. each one adds 1 to your battle roll. if you lose, your opponent may choose to kill an animal follower instead of his normal reward
you may have an animal follower fight a battle for you. it uses its full str value, plus 1 per each other animal follower you command. it may take trophies for you. if it loses, opponent may choose to kill an animal follower instead of normal
for each animal follower that you sacrifice, gain 1 life, up to your maximum
2) SPELLTHEIF strength 3, craft 4, life 4, fate 0, alignment evil, stars in city
may hold one more spell than craft allows
may use spells just like fate ( same restrictions, cant use more spells than you started the turn with, whether as spells or fate, or both ) you cannot use a fate, then use a spell/fate. they are treated the same
land on a character, roll 2 dice...if total is less than or equal to your craft, take a spell at random from that character
3) MAN-AT-ARMS strength 4, craft 2, life 4, fate 1, alignment neutral, stars in city
weapons provide the man-at-arms an additional point added to attack rolls
weapon bonuses are constant for the man-at-arms, not just during battle
begins with sword
disarm- roll 1 die just b4 battle 1 - 2, drop your weapon on space 3 - 6, opponent drops weapon on space
4) MAGIC INSTRUCTOR strength 2, craft 5, life 4, fate 3, alignment good, starts in city
always uses psychic combat against characters when initiating an attack
if the instructor has his full compliment of spells and gains one anywhere, he may still draw it, but must give it to a follower, any follower may hold one spell and cast it when you desire. treat as if casted by you
gain your full compliment of spell when you land on any rune space or rune gate