Rebels vs Scum

By Jedijones95, in X-Wing Squad Lists

Hi everyone I'm playing rebels and I'm up against the scum and villainy fraction who so far have been victorious every time, I'm fairly new still and would appiciate any useful tips for fighting the scum ships my most troublesome foe so far is Dengar in the jump master 5000 however my opponent dose also have hounds tooths, star vipers, Y wings, Z-95s and a H-6 bomber so any tactics for beating them would be great

My rebel fleet consists of:

3 - X wing T65

2 - A wing

2 - B wing

1 - Y wing

1 - K wing

1 - ARC

if there's any rebel squadrons you think could put up a good fight please let me know we Normally play with 100pts - 120pts and use the squadron builder so cards aren't a problem, wither its a squad list or useful tips and tactics it's all really appreciated.

Thanks everyone.

Edited by Jedijones95

Just off the top of my head:

Miranda and Wedge give you regen which is just always frustrating. Also using the CAZ to block + Wedge's ability can help you land shots by heavily reducing agility values. Wedge at PS11 should give you inititave to figure out your manuvers. Don't be afraid to use Mirada's ability to add a die onto your Harpoon shots.

Miranda Doni (29)
Twin Laser Turret (6)
Extra Munitions (2)
Harpoon Missiles (4)
C-3PO (3)
Bomblet Generator (3)
Guidance Chips (0)

Wedge Antilles (29)
Veteran Instincts (1)
Renegade Refit (-2)
R2-D2 (4)
Integrated Astromech (0)
Servomotor S-Foils (0)

Cavern Angels Zealot (22)
Intimidation (2)
Renegade Refit (-2)
Flight-Assist Astromech (1)
Servomotor S-Foils (0)
Integrated Astromech (0)

Total: 100

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