Hey guys,
I'm running a heist campaign for my players soon. I read alot of forums detailing whats needed from a narrative standpoint as well as some custom careers and specializations. I feel good thats its possible and now I'm starting to develop it. I'm looking for some creative security measures and more specifically mechanics for them. Sure theres laser trip wires, and pad locks, and pressure plates and such. But mechanically im having trouble thinking of ways players can interact with them. I mean how do you beat a pressure plate? Just curious if anyone has ran a similiar campaign before and want to know how you mechanically handled the security of the target?