Magva Yarro and M9G8

By player2072913, in X-Wing Rules Questions

If you use M9G8 (or elusiveness) to reroll an attacker's dice, does having Magva Yarro pilot nearby stop the attacker rerolling any dice at all?

Based on the card wordings (the attacker cannot reroll / the attacker must reroll), I'd assume yes, but since there's all this weirdness around the source of dice mods, especially with M9G8, I thought I should check.

Relevant text:

When another friendly ship at Range 1-2 is defending, the attacker cannot reroll more than 1 attack die.

When a ship you have locked is attacking, you may choose 1 attack die. The attacker must reroll that die. You can acquire target locks on other friendly ships.

Yes

I initially thought one way (that Magva + M9 prevented additional rerolls), but now I don't really think so. I think it's No.

The relevant part of the FAQ entry on M9-G8: "When using M9-G8, the source of the reroll is the ship equipped with M9-G8, not the ship attacking. For example, if a ship is attacking with Snap Shot, a ship equipped with M9-G8, can cause that ship to reroll a die."

As such, this isn't the attacking ship rerolling a die, but another source, and can get around restrictions preventing an attacking ship from rerolling red dice. Magva's restriction is only on the attacking ship, so I don't think she prevents any additional dice rerolls.

That said, I think more eyes on the topic would be good, and more input from other members of the community and TOs and judges.

Edited by theBitterFig

I'm inclined towards @theBitterFig's interpretation. We already know that, thanks to the Snap Shot rulings, M9-G8 is the source of the dice modification (much like Emperor Palpatine's ship changes dice results, not necessarily the target ship). To that end, I don't think it counts towards the attacker's allotted re-rolls (though per the base game rules, that die could not be re-rolled again). Given its wording, I would expect Elusiveness to follow the same guidelines.

latest?cb=20160919234205latest?cb=20130427151614

I'm inclined to agree with fig as well, but mostly because rebel defence stacking doesn't need to be any better.

However I can also see the argument that no matter the source of the reroll, the Attacker has still rerolled a dice?

I have always played as CANNOT is absolute no matter what other card abilities are in play. If card A says you cannot do something, no other card will allow you to do so. I know people might point out an exception here or there, but for ruils purposes.... CANNOT always trumps MUST, CAN, or MAY.

48 minutes ago, shaunmerritt said:

I have always played as CANNOT is absolute no matter what other card abilities are in play. If card A says you cannot do something, no other card will allow you to do so. I know people might point out an exception here or there, but for ruils purposes.... CANNOT always trumps MUST, CAN, or MAY.

I don't think of it as CANNOT versus MAY, but rather "who modifies." If M9-G8's ship is rerolling the dice, rather than the Quickdraw or whoever, I don't see why Magva Yarro would prevent Quickdraw from rerolling a single die. It's like the Omega Leader rulings. The ship Omega Leader has locked modified cannot modify their dice. Someone else--Palpatine, for example--can modify those dice.

Magva targets an attacking ship, and still prevents *that ship* from rerolling more than one die. The more I think about it, this shouldn't have any special interaction with *M9-G8's ship* rerolling the dice.

I was initially leaning the other way, but @theBitterFig's reasoning makes sense given M9's FAQ entry.

Edited by DR4CO

RAW on M9 it would work...with the FAQ, no longer

Based on the ruling with M9 and Snap Shot I would say that M9 forcing a die reroll does not count as the attacker rerolling a die. Despite the fact that the card says "the attacker must reroll" the official rulings would seem to indicate it isn't the attacker doing the rolling from a rules standpoint.

So my unofficial TO ruling for now is that a forced reroll from M9 does NOT use up your one Magva allowed reroll. There's nothing official and not likely to be but that's what I'm going with at least.

It is amazing how complex our interpretations get from simple sentences.

The interaction between m9g8 and snap shot (as well as other exaples provided above) is simply to show that an outside source is needed to modify the dice rolled during snap shot.

The interaction of magva (pilot) is to restrict attack-dice re-rolls to a maximum of 1. Regardless of the attacker having m9g8 target locked onto that ship (possibly by their own ship or an opponent's ship) or any other source that would otherwise allow for multiple dice re-rolls (e.g. target lock, Han Solo pilot ability, etc.).

If we believe the magva pilot ability is to restrict each source of influence to re-rolls of attack dice to 1, then the attacker could re-roll 1; the defender could force the attacker to re-roll 1 with m9g8/elusiveness; and the the attacker could also have a ship on their team with m9g8 force a re-roll of 1 die. Unlikely scenario, possibly, but if we keep to the simplicity of re-roll sources, magva's pilot ability restricts the attack-dice re-rolls to a maximum of 1 regardless of the re-roll source.

Remember that this ability doesn't protect magva.

Edited by Olancho71
Poor wording corrected