strength - 2
craft - 4
life - 4
fate - 5
alignment - nuetral
begins at tavern
must always remain nuetral. ignore effects that change alignment.
fate may be spent to purchase life up to your total, a spell, or + 2 to next die roll ( + 2 for each fate spent )
when in battle or psychic combat with another character, they may not use fate to reroll against you
you may attack other characters in psychic combat