strength - 3
craft - 3
life - 4
fate - 4
alignment - evil
begins play at city
may cross the storm rive instead of normal movement when at the tavern, city, or village
shang hi ( probably spelled wrong, i know ) - land on character, roll one die. 1 - 2 = you miss one turn 3 - 4 = opponent misses a turn
plunder - land on character. roll one die. 1 = lose a life. 2 = plunder 1 gold. 3 - 4 = plunder all gold. you may only plunder when in a scace that touched the river
you may add one to your roll at the city, unless you roll a 1.