Hello all. I've been racking my brains on fine-tuning a favored list of mine, and I'm hoping I can get some input from the rest of the community. Usually I'm running this at 99 points:
"Quickdraw" with Veteran's Instincts, Fire Control System, Primed Thrusters, Harpoon Missiles, Lightweight Frame, and Title
Colonel Vessery with TIE/D title, Tractor Beam, TIE Engine Mark II, and Trick Shot
Scimitar Squadron Bomber as a TIE shuttle with Fleet Officer, Operations Specialist, and TIE Engine Mark II
Between the crew handing out a lot of Focus, and the ships able to shoot multiple times a round, it's a lot of fun to fly. But it feels a bit lacking, and with the new toys in the Reaper I'm mulling over choices. I've been thinking about swapping QD's Harpoons for Expertise (though I hate to lower PS in this meta), switching the Fleet Officer for a Tactical Officer and giving the Bomber a LWF, fitting in VI for Vessery and/or swapping for an Ion Cannon, or if I'm feeling saucy, switching the Ops Specialist for a System Officer, and changing Vessery for an X7 Rexler Brath with Juke.
I'm going back and forth on a lot of ideas, without much time to playtest them. Any input you folks are willing to give, would be greatly appreciated!