Imperial help

By Cusm, in Star Wars: Armada

I haven't played since this wave and FAQ has been released. I am reworking one of my old favorites. I had to remove a couple of things to get a 1 point bid, I dropped X-7 and Shields to Max from the Cymoon and Stronghold from the Carrier. My thoughts was to play this a little slower, my original list was Screed with ISD-1 and Glads, so it was get in fast and throw all the black dice I could, and it was good. I love this Ace squad formation, it is so awesome at getting rid of squads and my last tournament I took 0 squads and my only loss was to a bomber squad list. So I want some fighter cover to help the other ships.

Side note I only have 1 Gozanti so 2 Flotilla list/suggestions are out atm.

Points: 399/400

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona

[ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points)
- Admiral Motti ( 24 points)
- Avenger ( 5 points)
- Strategic Adviser ( 4 points)
- Hardened Bulkheads ( 5 points)
- Spinal Armament ( 9 points)
= 159 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost

Quasar Fire I-class Cruiser-Carrier (54 points)
- Wing Commander ( 6 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
= 75 total ship cost

1 Dengar ( 20 points)
1 "Howlrunner" ( 16 points)
1 "Mauler" Mithel ( 15 points)
1 Soontir Fel ( 18 points)
1 Tempest Squadron ( 13 points)
= 82 total squadron cost

Howl>>Ciena

Or Rudor.

Edited by ovinomanc3r
13 minutes ago, Cusm said:

Quasar Fire I-class Cruiser-Carrier (54 points)
- Wing Commander ( 6 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
= 75 total ship cost

Instead of Wing Commander, I would use the title Pursuant. It is 4 points cheaper and has close to the same affect. You don't lose your dial if it is something other than squadron and you still get a squad command when you really need it. I would try to get another squadron in there for deployment. If you made the above change plus dropping expanded hangers and tempest to black squadron, you should have enough points for Rudor. It would bring you up to 6 squadrons with 5 of them having scatter.

I like the Black Squad swap, it does lose 2hp, but it gains counter and shaves a couple of points. Thanks for the title suggestion. I will say that locally we do not have a lot of squad fleets so there has not been a big need for large squads.

I am not the biggest Ciena fan, she is good but the synergy of the above squad is very tight and with 2 extra blue vs squads from FC and Howl really plows through other squads.

I know this is a bit of an extreme change, but I'd lose the cymoon. The cymoon would be unwise to get in close with no defense slot, and demo has to, it basically means you're sacrificing demo soften a target for avenger. In my version, the cymoon is a kuat, it's a solid tank/dps to lock up an enemy with so you can sweep in with demo to last hit.

The squads are close to the same but smaller, your basic wambo. All about forcing them to either take auto damage or a cluster of 5-6 blue dice. howl and dengar make shooting soontir a real ballbuster.

I made a version with generic squads and 1 more activation, but this fleet also has a 15 point bid, which should get you first, something you'll want for that ISD.

You may be wondering why target beacons too, because without a flotilla most wanted actually has a little risk lol

anyways, here it is:


"Whit mak's me a guid demo-man?

tumblr_mgqjrcHzdm1rzm1e7o4_250.gif


If ah wur a bad demo-man ah wouldn't be sittin` 'ere discussing it wi' ye noo, wid ah?"

TF2 "Demo-man"
Author: Darth Sanguis

Faction: Galactic Empire
Points: 385/400

Commander: Admiral Screed

Assault Objective: Targeting Beacons
Defense Objective: Contested Outpost
Navigation Objective: Dangerous Territory

[ flagship ] Imperial Star Destroyer Kuat Refit (112 points)
- Admiral Screed ( 26 points)
- Strategic Adviser ( 4 points)
- Fire-Control Team ( 2 points)
- Electronic Countermeasures ( 7 points)
- Heavy Ion Emplacements ( 9 points)
- Assault Concussion Missiles ( 7 points)
= 167 total ship cost

Quasar Fire I-class Cruiser-Carrier (54 points)
- Pursuant ( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
= 66 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost

1 Dengar ( 20 points)
1 "Howlrunner" ( 16 points)
1 Soontir Fel ( 18 points)
1 "Mauler" Mithel ( 15 points)
= 69 total squadron cost

Edited by Darth Sanguis

I wanted the Kuat first, but thought of going with a Med range ship. But Screed is my favorite Admiral, especially with APT or ACM.