I have the Stay on Target book and I really like the rules and the idea for using mounts included in that book. I also like to have a reason for walkers and other crawler ground vehicles. In my games I have adopted the idea that landspeeders and speeder bikes have some limitations as far as terrain. Speeder Bikes are a bit more forgiving, but landspeeders have difficulty with any uneven or extremely rocky terrain.
- Any significant slope that you cant speed up using momentum is an obstacle for a landspeeder. This includes inclines and also off-camber situations. The landspeeders slide around and are generally uncontrollable. Short tricks using the repulsor controls are possible but these require a check usually.
- Tall Vegetation, Surf, or large rocks (say .6 meters or so) will likely prevent a landspeeder from traversing the terrain.
Talents that help with terrain by ignoring setback can certainly help in these situations but there are limits to what the vehicle can do.
By comparison Airspeeders/Swoops have none of these issues except in trying to land possibly if terrain is bad. This also makes mounts and walkers/crawlers useful for very rough terrain.
Do you treat landspeeders similarly? Basically a bit like a normal car in our world?