I’m interested in hearing any opinions on character preference, thoughts on overall strength/weakness. I’m sorry if this has already been posted somewhere; I found a similar post from the original game, but I’d like to hear opinions about Pegasus characters too, and the changes that Pegasus has had on the existing characters. I’ve found that sometimes a single game will radically change my thoughts on the usefulness of a character or ability, but my current opinion is pretty much as follows…
Cain
Blind Jump has saved us more times than I can count; especially useful to escape from attack Super Crisis cards. It can also be useful as a cylon if you scout for a terrible destination first, but failing to blind jump when everyone else thinks you should will be a dead giveaway you are a cylon if you are trying to stay in hiding and make bad admiral choices. Inability to activate FTL and Engine Room can be a pain but isn’t devastating, we rarely bother to brig anyone with Admiral’s Quarters so that ability doesn’t matter much. Good human, average cylon.
Adama
OPG is huge as cylon or human, and no one can ever demand you use your OPG (accusing you of being a cylon b/c of failure to bounce a crisis or blind jump for example). Inability to use Admiral’s Quarters is almost completely negligible since you can just Airlock someone instead if necessary. The worst thing about Adama is ending up a cylon and watching helplessly as all the 1 point cards, even treachery, count positive in skill checks. Good human, a bit better than average cylon.
Tigh
OPG is useful but only if you know the president is not on your side. Again, we don’t use the brig much so Cylon Hatred doesn’t matter much. Weakness sucks; probably the worst military character and definitely a bottom tier character overall. Below average human and cylon.
Helo
OPG is relatively average, more useful for forcing a bad choice as a cylon player. Weakness only matters for 1 turn, though there is a huge difference between being the first player in a 5 player game and the last player in a 6-7 player game (12-14 turns off the board and unable to be XOed or anything!). Rerolling dice can be extremely useful as human or cylon, XO the pres to give inspirational speeches, greatly increase your chances of getting rid of scar/centurion, endless uses for rerolling; can also reroll good rolls when a cylon, make pres waste the speech card, etc. Can jump in a viper if necessary. Good cylon or human.
Roslin
I’m very split on Roslin. I definitely fall into the category of players who think if Roslin is chosen election should be held ASAP to get a new pres so she can spend her time XOing and playing Consolidate Power, and so new pres can sit on President’s Office waiting for XOs without worrying about hand size. Using President’s Office simply costs her too many cards, even if other people (Ellen Tigh for ex) are boosting her hand. Her OPG seems useful, but I feel like I’ve never seen it used well or seen it really turn a bad situation around. 2 crisis cards is one of the best abilities in the game for a cylon or a human player, but overall she seems a bit too weak. Maybe a little better than average for a human player, makes a better cylon b/c she can pick bad crisis cards while spending all her skill cards on President’s Office and then being handless on most skill checks.
Baltar
Can choose 1 skill card of any type after seeing the crisis, sweet. Makes it hard to avoid contributions to skill checks if you are a cylon, not so sweet. Makes a better human since OPG isn’t all that helpful as a cylon, but OPG is totally useless if cylons reveal early. At least he doesn’t go to the brig along with his second loyalty card like Boomer. Probably the best president as far as humans are concerned since he can use OPG after sleeper to find someone who is trustworthy and then pile Quorum powers on them.
Zarek
I won’t mention us not using the brig again. Seemed way more useful in the original game as kind of the ace in the hole, ready to help remove a cylon pres (or keep one in office) but his abilities, including OPG, seem to be rarely used. Expansion adds more spaces so he doesn’t end up in same location as other players as often, but I still feel like he’s sort of an emergency option like “omg, we have tons of population and morale but no fuel, execute someone so they can come back as Zarek and bump fuel up.”
Ellen Tigh
I LOVE ELLEN TIGH!! Gets 6 skill cards +1 treachery card every turn just by following people around. If you have nothing else to do in your location after using this ability, just play Consolidate Power and get MORE skill cards. Just don’t become president, no one wants to sit in your office all day to get an extra skill card while allowing you to still draw Quorum cards. Treachery cards can be dumped when moving between ships, given to Roslin to discard, some can be used on Adama’s Crisis, throw the rest away on skill checks you know you already failed. Choosing the correct time for her OPG can be very difficult, but has a huge impact when done well. Cylon Ellen can be a disaster for humans as she uses her ability to draw more treachery cards, then makes her crisis skill check reckless and dumps them all. Great for either cylon or human.
Lee Adama
Nerfed a bit by expansion. Not as close to the top of either command chain, piloting abilities overshadowed somewhat by Pegasus attack locations. Ability to get a free Alert Pilot action is still excellent, randomly discarding cards can be either a huge disadvantage or just a minor annoyance, expansion adds more discarding though. OPG isn’t nearly as powerful as many other characters. Still a great choice for cylon or human, if only based on skill set.
Starbuck
OPG is spectacular as cylon or human – only character than can completely neutralize an attack card, and humans get really pissed when a cylon uses Special Destiny on Legendary Discovery. Has a bit more control over extra actions than Lee does with Alert Viper Pilot, but you have to hope you are in a viper when turn starts and it seems to me that in a larger game there is a decent chance of a jump between your turns which leaves you sitting uselessly in hangar bay more often than you’d like (hoping to get XOed and launch back out before your turn starts). I still prefer Starbuck over a majority of the characters though. Better than average as human or cylon.
Kat
Discarding a card instead of die roll is really useful under certain circumstances, but doesn’t seem to come into play as often as we expected. Stim Junkie is kind of obnoxious but doesn’t cause a problem with good planning. OPG is pretty poor in my opinion; cylon Kat can destroy 1 civilian ship, not nearly as damaging as some other characters OPG options, human Kat’s OPG is really only useful in a dire situation given the amount of firepower Pegasus offers. Very average character overall.
Boomer
OK, we all hate her weakness. Getting tossed in the brig at sleeper along with the extra loyalty card pretty much means you’re stuck there until cylons reveal if they aren’t out yet. OPG is average, ability to look at next crisis card can be helpful but she still feels like the poor man’s Roslin to me. Boomer can be a nice check on Roslin if she is the previous player – keeps a cylon Roslin from picking a bad crisis without drawing suspicion. Another bottom tier character in my opinion.
Chief Tyrol
One of my least favorite characters. Hand limit of 8 sucks in my opinion, and neither OPG or repair ability makes up for it. I think Chief is designed to be repairing locations that require immediate use, like “I repair the FTL Control and then use the bonus action to jump us away from this huge cylon fleet” but most of our repairing seems to be done once we are in the clear, and frequently Galactica takes little damage for the first half of the game; we rarely need a “repair expert” in place of another military or political leader. OPG is relatively poor, and a cylon chief who isn’t repairing things or repairs low priority locations becomes obvious very quickly. OK for human, poor cylon.
Dee
Dee’s ability to move the whole civilian fleet at once can be extremely useful. It can also be an ability that never gets used in a game even while under heavy attack b/c she’s repairing/activating engine room/shooting centurions while others take out the cylon fleet. Emotionally Fragile is barely even a weakness – if you are an unrevealed cylon by the time morale reaches 2 then it’s probably time to go do cylon things anyway, and if you are human you probably need a better character at this point. OPG is about as average as they come. Like her abilities, as both a cylon and a human Dee seems to be very useful in some games and useless in others.
So overall if I had to rank all characters it looks something like this:
Ellen Tigh, Commander Adama, Lee Adama, Admiral Cain, Helo, Starbuck, Baltar, Roslin, Kat, Dee (I’m really not sure where to put Dee), Saul Tigh, Boomer, Zarek, Tyrol
I didn’t even get into skill card sets or military/political ranking to prevent this post from getting completely bloated. I welcome any comments anyone offers, and thank you for taking the time to read through this.