3 hours ago, Jarval said:The white reload action isn't insignificant I suspect. That's going to leave the Punisher's dial a lot more open - and given its got both a 4k and a 0 stop it's got some interesting options available to it.
The reload action is a trash action to begin with. Add in the fact most missiles have multiple shots on them by default I don't expect to be reloading my missiles unless I am already winning by a significant margin. If the enemy lets me fire 2 or 3 missiles with a tie punisher then lets me have a turn to reload and fire more a missile after that then the game was truly in hand anyways.
Don't overvalue an action that will rarely ever be used and when it is its a horrid action to take anyways.