What was the easiest and most difficult 1.0 list that you put significant time into? Roughly 25+ games, more than just a couple casual games, something you intentionally and semi-seriously practiced.
Easiest I Used: Yorr + Quiz + Quickdraw
Most Difficult I Used: Vader + Whisper + Kylo Tie Bomber
Responses so far. Bit of a mix but i guess it really depends on what wave things were used.
Easiest:
- Yorr + Quiz + Quickdraw
- Ghost / Fenn
- QD, Vader and Inq
- Triple Jumpmasters
- Pre-nerf Parattani
- OP3 / 100-point Miranda
- Dengar Nym
- Dengaroo
- late stage Attanni
- QD/Vessery/OL
- Ghost Fenn
- Palp Aces (Vessery/OL/Jammer Shuttle)
- Palp Aces Inq Vess OGP
- Parattanni
- Dengar/Nym
- Norra/Biggs/Wookie
- FSR2
- Deathrain + double gunboat list
- Dengar/Bossk
- Decoy Echo; VI Chiraneau
- Parattanni
- Palpdefenders
- Super Dash
- Dengaroo
- Autoblaster ghost + 2 x TLT y wings + Z95
- Han and Lothal Rebel
- Dengaroo
- Dash/Poe. Granted it was BB8/PTL Poe
- Triple auzitucks
- Whisper/Echo with an Academy TIE...pre nerf to Phantom
- 5x Alpha Squadrons with Auto Thrusters
- nymranda
- Leebo / 2x Blue Squad B-Wings
- Dash Poe
- NymGar
- Corran+Wes Janson+ BIggs in wave 7/8
- Tel-Dengar
- QD + 2 Silencers
Most Difficult:
- Vader + Whisper + Kylo Tie Bomber
- 2 Ion Scyks and 2 PS5 Fangs all with Mindlink
- Whisper / QD / Countdown
- Four A-Wings
- Soontir Fel
- Rey + Norra
- Double Firesprays
- BroBots
- Brobots
- Scum Swarm
- Advanced Sensors Corran + Miranda
- Whisper RAC (gunner/vader/Engine)
- RAC/QD
- Triple interceptors pre wave 4
- Something that involved TalonBane Cobra
- Interceptors
- 8 tie fighters
- 4 Proximity Mine Bombers and a Doomshuttle
- Lone wolf,SJ Echo; Sigma; Palp shuttle
- Dash and Jan
- Triple HLC Rhos
- 6 TIEs and a support TIE bomber shuttle
- TIE swarm
- 5 x Crack + Optic FO's
- Corran, Fenn and Ezra
- 4 TLT Hwks with recspec
- scimitar with proxy mines and em, tempest with accuracy correcter, and each of them with two tie fighter body guards
- Brobots
- 4 Rookie Pilots with Proton Torpedoes and Guidance Chips
- Heff,Biggs,2 TLT Hwks in the triple defender age
- trying to get Xizor to work
- Echo and 3x Imperial trainees
- old school 7 TIE swarm after wave 4
- Jax/Sigma/3xAcademy
- TIE swarm but with no generics
- Krassis Trelix, RG Interceptor and Howlrunner
- LW Dash+3 Z95 in wave 6
- Kylo + 2x rhoboats
- 2 Tie/D