Is Armada dead? (Serious question)

By Slaughteralus, in Star Wars: Armada

Thing is, FFG has a history of cancelling things that don't do exceptionally well. Even if its making a modest profit, they kill it. Including several roleplaying game lines. I've made the joke before that you send brand new game ideas to FFG to die an early death.

At least for roleplaying games. Their history with board games seems to be a little better. But, knowing their history, and seeing this thread, has had me concerned. But maybe after legion's initial thrust here, and x wing's second edition, maybe they will get back to armada?

Im not going to sugarcoat things. As I already have lots of the releases for each side (due to having to host the entire game if I ever want to play it with the 1-2 people who I can even get interested), by this fall I plan on making sure I have the other 3-4 capitol ships I still need to buy to have (at least) one of everything for both sides in my collection, simply in case the game crashes, so at least FFG can't tank the game for me. It'll be a bit expensive, but better than getting raped on Ebay when it's OOP.

This game gets such an unbalanced amount of our love vs. FFG support, it's tragic.

Edited by AegisGrimm

Doom and gloom, get your doom and gloom here! Extry, extry, read all about it!

We only had 16 at the FFGC Store Champs, obvious sign the game is on the decline!!!... /s

Seriously folks, just go play some games. The meta is in a very healthy place right now. Multitudes of list builds are viable. Combined-arms fleets are in an all-time good place.

Could FFG give us some more articles? Yes, but it's not like there's any new pattern what with an utter silence period post new wave before they give us a pile of them leading up to the next release.

14 hours ago, Darth Sanguis said:

Wave 7 released 02/01/18 it’s currently 06/24/18

Best argument could be made for 5 months considering how late in June it is, but going by month only, it was 4.

your right my bad

14 hours ago, Morfedel said:

Thing is, FFG has a history of cancelling things that don't do exceptionally well. Even if its making a modest profit, they kill it.

They do?

14 hours ago, Alzer said:

We only had 16 at the FFGC Store Champs, obvious sign the game is on the decline!!!... /s

Seriously folks, just go play some games. The meta is in a very healthy place right now. Multitudes of list builds are viable. Combined-arms fleets are in an all-time good place.

Could FFG give us some more articles? Yes, but it's not like there's any new pattern what with an utter silence period post new wave before they give us a pile of them leading up to the next release.

Good for you, here in my location the store that has ran the Store Championship every year is not anymore, and no other store picked it up. They are not even carrying it anymore at all, and even getting them to special order is unlikely. Of the other stores out there they have at most one copy of the game and maybe a expansion or two, but they have also stopped really stocking it to give more space to the games that FFG does care about Legion and X-wing, So you are saying that "the meta is in a very healthy place right now" but in my area we would not know that as no one is playing, so when you say to "just go play some games" how do you expect us to do that when you can not find any one willing to play the game?

13 minutes ago, CDAT said:

Good for you, here in my location the store that has ran the Store Championship every year is not anymore, and no other store picked it up. They are not even carrying it anymore at all, and even getting them to special order is unlikely. Of the other stores out there they have at most one copy of the game and maybe a expansion or two, but they have also stopped really stocking it to give more space to the games that FFG does care about Legion and X-wing, So you are saying that "the meta is in a very healthy place right now" but in my area we would not know that as no one is playing, so when you say to "just go play some games" how do you expect us to do that when you can not find any one willing to play the game?

Reach out to other players in your community who don't play Armada yet, run demo games, loan out fleets to people interested in getting started, coach people who are picking the game up and give them the benefit of your experience. Having an active Facebook (or similar) chat for folk in your area to organise games, events, and chat list-building keeps people thinking about it. Our community has picked up quite a few more active players over the past 6-12 months this way. Let the store owner know you're happy to run demos so they can point new players your way. Book out a few tables for the players you do have currently and run mini-events at a weekend when there's going to be more footfall through the shop and people who might stop by and ask about what you're playing, Armada looks fantastic on the tabletop and people are always interested when they see it on the go.

That type of stuff has worked well for us, your anecdotal evidence may vary. If you've already tried all that then you might be right, you might just have no one interested in the game in your area. But that's far from universal.

12 minutes ago, Akhrin said:

Reach out to other players in your community who don't play Armada yet, run demo games, loan out fleets to people interested in getting started, coach people who are picking the game up and give them the benefit of your experience. Having an active Facebook (or similar) chat for folk in your area to organise games, events, and chat list-building keeps people thinking about it. Our community has picked up quite a few more active players over the past 6-12 months this way. Let the store owner know you're happy to run demos so they can point new players your way. Book out a few tables for the players you do have currently and run mini-events at a weekend when there's going to be more footfall through the shop and people who might stop by and ask about what you're playing, Armada looks fantastic on the tabletop and people are always interested when they see it on the go.

That type of stuff has worked well for us, your anecdotal evidence may vary. If you've already tried all that then you might be right, you might just have no one interested in the game in your area. But that's far from universal.

That's pretty much what we do in Atlanta. Some one normally posts in the FB group every other day and we have a group chat for the players at the store to mess around issue challenges and organize games.

It does take time but by active involvement even when I was in England I was able to organize players to come in to play a newbie who had just turned up at the store.

Well, at least 1 Legion tournament overlaps Armada SC this season, so I expect no one to show up for Armada. Legion definitely killed Armada in RTP.

51 minutes ago, Undeadguy said:

Well, at least 1 Legion tournament overlaps Armada SC this season, so I expect no one to show up for Armada. Legion definitely killed Armada in RTP.

Hopefully you play both

1 hour ago, Akhrin said:

Reach out to other players in your community who don't play Armada yet, run demo games, loan out fleets to people interested in getting started, coach people who are picking the game up and give them the benefit of your experience. Having an active Facebook (or similar) chat for folk in your area to organise games, events, and chat list-building keeps people thinking about it. Our community has picked up quite a few more active players over the past 6-12 months this way. Let the store owner know you're happy to run demos so they can point new players your way. Book out a few tables for the players you do have currently and run mini-events at a weekend when there's going to be more footfall through the shop and people who might stop by and ask about what you're playing, Armada looks fantastic on the tabletop and people are always interested when they see it on the go.

That type of stuff has worked well for us, your anecdotal evidence may vary. If you've already tried all that then you might be right, you might just have no one interested in the game in your area. But that's far from universal.

I’ll do that if ffg or the store pays me. That’s a job, not much enjoyment in that so I better get a paycheck if I’m running demos and soliciting on behalf of a corporation.

3 minutes ago, ninclouse2000 said:

I’ll do that if ffg or the store pays me. That’s a job, not much enjoyment in that so I better get a paycheck if I’m running demos and soliciting on behalf of a corporation.

Players run demos to get more players to play with.

5 minutes ago, ovinomanc3r said:

Players run demos to get more players to play with.

And players don't run Demos to get more players to play with.

5 minutes ago, ovinomanc3r said:

Players run demos to get more players to play with

Edited by geek19
Double post...
14 minutes ago, ninclouse2000 said:

I’ll do that if ffg or the store pays me. That’s a job, not much enjoyment in that so I better get a paycheck if I’m running demos and soliciting on behalf of a corporation.

I hate so say this, but this why a lot of local communities die. They need leaders. It's been my experience you get back what you put in. To sound like a cliche, be the change you want to see. Our community almost died back at wave 5. I've put in endless hours running events, hosting tournaments, reaching out to other adjacent communities, I've run more demos than I can count, even developed my own version that uses bigger ships to hook new players. Heck, during our weekly meets I'll sit out to make sure players that have limited time can get their matches in.


As it stands, our community locally is very strong, but it didn't come without it's hardship.

7 minutes ago, Darth Sanguis said:

They need leaders.

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Just now, ovinomanc3r said:

This. So much this. This was EXACTLY how I felt about it when our leader moved and things started falling apart.

26 minutes ago, Darth Sanguis said:

This. So much this. This was EXACTLY how I felt about it when our leader moved and things started falling apart.

Yup. So much of having a community comes down to someone stepping up and LEADING the community as best as they can. Props to @Snipafist for ours, ensuring that we've got people there weekly and that we're always doing stuff and talking about things with respect to the game.

52 minutes ago, ninclouse2000 said:

I’ll do that if ffg or the store pays me. That’s a job, not much enjoyment in that so I better get a paycheck if I’m running demos and soliciting on behalf of a corporation.

Fair enough, it's entirely your call, but virtually all games require the community to support them if they're going to thrive so with any luck you've got someone else in your group who feels differently from you!

And I'd argue that there is enjoyment in it when you end up with a larger pool of opponents to play against. More like delayed gratification I suppose.

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1 hour ago, ovinomanc3r said:

Hopefully you play both

2 different stores 30 minutes apart. So no, I have to choose by Friday night on which I want to do.

49 minutes ago, Undeadguy said:

2 different stores 30 minutes apart. So no, I have to choose by Friday night on which I want to do.

I will proxy you for some beer... also the plane from Spain.

3 hours ago, Undeadguy said:

Well, at least 1 Legion tournament overlaps Armada SC this season, so I expect no one to show up for Armada. Legion definitely killed Armada in RTP.

You can try to create and run playgroups all you'd like, but if a game is functionally dead and no longer receiving official support from the company that printed it, that means it won't attract any new players (how could it, with no new product?) and thus will not be a going concern, going forward.

I'm waiting for Gencon. If we get nothing Armada-related then, I'm probably out and will look at X-Wing 2.0 - I know it's not going anywhere.