My current fun list is:
Suicide Squadron
Captain Nym (veteran instincts, bomblet generator, trajectory simulator, r5-tk, harpoon missile, havoc, guidance chips)
Binayre Pirate (dead man's switch)
Binayre Pirate (dead man's switch)
Captain Jostero (dead man's switch, deadeye, guidance chips, munitions failsafe, vaksai, harpoon missile)
It doesn't matter if you win or lose, just get in close and have a blast! Ideally, get your dead man ships all down on one health and in range 1 of each other and all the enemy ships. Spreading your fire is ok with this list, because it means that your opponent has to be careful about shooting you or half their list dies. Watch out though, if they get out to long range you're in trouble!
Originally, I had autoblaster, genius and extra munitions on nym which makes him much better against aces (and gives you a second harpoon), but the ion turret is critical for matchups against tanky rebel small-base ships. The ion turret secured a win against regen norra, regen shara and biggs, which arguably should have had no trouble with my list because they can completely ignore the dead man's switches. It also gives you a bit of extra range for shooting your own ships off the board (and without extra munitions, this is probably more useful than genius).
I've also set myself a challenge to fly a list that actually uses the terrible saturation salvo. Currently I'm looking at this as my starting point:
Captain Jostero (contraband cybernetics, saturation salvo, pulsed ray shield, multifaceted camoflage, munitions failsafe, vaksai, homing missile)
Viktor Hel (scavenger crane, saturation salvo, stealth device, multifaceted camoflage, munitions failsafe, vaksai, homing missile)
