What fun lists are you going to fly before 1.0 ends?

By gadwag, in X-Wing

My current fun list is:

Suicide Squadron
Captain Nym (veteran instincts, bomblet generator, trajectory simulator, r5-tk, harpoon missile, havoc, guidance chips)
Binayre Pirate (dead man's switch)
Binayre Pirate (dead man's switch)
Captain Jostero (dead man's switch, deadeye, guidance chips, munitions failsafe, vaksai, harpoon missile)

It doesn't matter if you win or lose, just get in close and have a blast! Ideally, get your dead man ships all down on one health and in range 1 of each other and all the enemy ships. Spreading your fire is ok with this list, because it means that your opponent has to be careful about shooting you or half their list dies. Watch out though, if they get out to long range you're in trouble!

Originally, I had autoblaster, genius and extra munitions on nym which makes him much better against aces (and gives you a second harpoon), but the ion turret is critical for matchups against tanky rebel small-base ships. The ion turret secured a win against regen norra, regen shara and biggs, which arguably should have had no trouble with my list because they can completely ignore the dead man's switches. It also gives you a bit of extra range for shooting your own ships off the board (and without extra munitions, this is probably more useful than genius).

I've also set myself a challenge to fly a list that actually uses the terrible saturation salvo. Currently I'm looking at this as my starting point:

Captain Jostero (contraband cybernetics, saturation salvo, pulsed ray shield, multifaceted camoflage, munitions failsafe, vaksai, homing missile)
Viktor Hel (scavenger crane, saturation salvo, stealth device, multifaceted camoflage, munitions failsafe, vaksai, homing missile)

I'll probably take Backdraft and QD out for one last round before I say goodbye to the First Order.

I should probably try 4x tlt y-wings as I have never used it (not a fan of tlt)



9 minutes ago, Icelom said:

I should probably try 4x tlt y-wings as I have never used it (not a fan of tlt)

Not exactly what I was going for, but yes - now is the time to fly all the awful 1.0 cards that are totally busted. Crack out firestorm special and have a go with that as well (you can see the list on Phil GC's blog) - it's ridiculous.

"Deathrain" (26)
Accuracy Corrector (3)
Bomblet Generator (3)
Lightweight Frame (2)

Cutlass Squadron Pilot (21)
Accuracy Corrector (3)
Extra Munitions (2)
Seismic Charges (2)
Proximity Mines (3)
Lightweight Frame (2)

Cutlass Squadron Pilot (21)
Accuracy Corrector (3)
Extra Munitions (2)
Seismic Charges (2)
Proximity Mines (3)
Lightweight Frame (2)

Total: 100

View in Yet Another Squad Builder

I mean I got 4 of these, might as well use some of them!

I don't exactly think of it as of a fun list, but... boy, was it fun when my list faced Decimator!

And when Miranda fired powered up harpoon missile, rolled 2 crits and 3 eyes, which Saw turned into another 3 crits :D

5 faceup damage card on a Decimator in one shot? Why not!

And it contains 2 X-wings! I would even call that list almost competitive for these last few weeks!

Miranda Doni (29)
Twin Laser Turret (6)
Saw Gerrera (1)
Extra Munitions (2)
Harpoon Missiles (4)
Extra Munitions (2)
Guidance Chips (0)

Wedge Antilles (29)
Veteran Instincts (1)
Renegade Refit (-2)
Flight Assist Astromech (1)
Servomotor S-foils (0)
Integrated Astromech (0)

Luke Skywalker (28)
Veteran Instincts (1)
Renegade Refit (-2)
R2-D2 (4)
Servomotor S-foils (0)
Integrated Astromech (0)

Total: 100

Nats is goign to be some form of krennic reaper/aces. E: with as much alt art as possible - I've already got the Euros Vader and ATC/X1, engine upgrade, VI (although I'll still use the Rebel one), I now need to get the SBP, and the Krennic. And borrow a PTL and an Inquisitor from a friend.

Edited by thespaceinvader

5x Green Squadron with Snap Shot + Crack Shot (chardaan of course).

I'm trying out various aces to go along with this super-Shuttle...

  • Kylo Ren - Lone Wolf, Sensor Jammer, Ysanne Isard, Rebel Captive, Pattern Analyser, Advanced Optics, Kylo Ren's Shuttle, Engine Upgrade (57)

From the guy who invented the world-conquering Control Bots, it's actually a pretty brutal piece on the table. You've got 43 points left to find an ace partner, he's using Soontir and a massive bid but I'm trying a few options out. Whisper was dreadful as a partner, but I think Vader could work. Maximum lols is to pair Kylo with the PTL/APT Vynder, who comes in at 43pts.

My favorite T-70 list. Snap, Ello and Blue Ace = List of Zippyness. Soon it will be bye bye to the Resistance.

The most fun lists for me are the lists that throw a bucketload of dice ...

So a Ghost plus Finn crew with Jan Ors support is on my list of things to try. Attempting to engineer the range 1 7 dice dream shot.

Wes Janson

Renegade Refit, IA, S-Foils, VI, R7-T1

Wedge

Renegade Refit, IA, S-Foils, PTL, R2

Bodhi Rook

Pivot Wing, Trajectory Sim, EM, Hera Syndulla, Sabine Wren, Proton Bombs, Anti-Pursuit Lasers

Played it once already and was super fun, but I kept forgetting what the new X-Wings can do. Totally forgot about Talon rolls!

Probably something silly...

Wookies

Chewbacca [original] (Trick Shot)

Lowhhrick (Trick Shot)

Wullffwarro (Adaptability)

100 points

With the new Thrust Corrector card spoiled from Saw's Renegades, I want to put Keyan Farlander on the board for a bit before 2e. Something like this:

Keyan Farlander w/ Thrust Corrector, Title, Maul, Crack Shot

Ezra w/ Snap Shot, Hera, R3-A2

Cavern Zealot w/ DTF, FAA, IA, SFoils, Refit

Cavern Zealot w/ Selflessness, FAA, IA, SFoils, Refit

7 hours ago, Admiral Deathrain said:

"Deathrain" (26)
Accuracy Corrector (3)
Bomblet Generator (3)
Lightweight Frame (2)

Cutlass Squadron Pilot (21)
Accuracy Corrector (3)
Extra Munitions (2)
Seismic Charges (2)
Proximity Mines (3)
Lightweight Frame (2)

Cutlass Squadron Pilot (21)
Accuracy Corrector (3)
Extra Munitions (2)
Seismic Charges (2)
Proximity Mines (3)
Lightweight Frame (2)

Total: 100

View in Yet Another Squad Builder

I mean I got 4 of these, might as well use some of them!

Good man

Nymiranda.

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QD + 2 x Silencers. Decent practice for 2.0 (They care about arcs), require decision making, are pretty fun to fly, and will have to sit on a shelf until some time in 2019 :(

Four B-WINGS with thrust correctors and linked Batteries.

ABXY

(19) Green Squadron Pilot
(2) Snap Shot
(2) Juke
(-2) Chardaan Refit
(0) A-wing Test Pilot
(2) Autothrusters
Total: 23 points

(22) Blue Squadron Pilot
(3) Advanced Sensors
(2) Linked Battery
(1) B-wing/E2
(2) Rey
Total: 30 points

(18) Gold Squadron Pilot
(2) Autoblaster Turret
(0) Bomb Loadout
(1) "Chopper"
(0) BTL-A4 Y-wing
(0) Guidance Chips
Total: 21 points

(22) Cavern Angel Zealot
(-2) Renegade Refit
(1) Flight-Assist Astromech
(3) Expertise
(0) Servomotor S-foils (Attack)
(0) Integrated Astromech
Total: 24 points

List total: 98 points

Corran, Cassian and Saw

I'm determined to fly Leia and actually have her be useful.....

For this weekend, I'm currently deciding between

Major Vynder — Alpha-class Star Wing 26
Push the Limit 3
Proton Rockets 3
Harpoon Missiles 4
Advanced SLAM 2
Os-1 Arsenal Loadout 2
Ship Total: 40
"Pure Sabacc" — TIE Striker 22
Veteran Instincts 1
Lightweight Frame 2
Adaptive Ailerons 0
Ship Total: 25
Soontir Fel — TIE Interceptor 27
Push the Limit 3
Autothrusters 2
Stealth Device 3
Royal Guard TIE 0

Ship Total: 35

Or

Emon Azzameen — Firespray-31 36
Bomblet Generator 3
Dengar 3
Engine Upgrade 4
Andrasta 0
Ship Total: 46
Fenn Rau — Protectorate Starfighter 28
Push the Limit 3
Autothrusters 2
Concord Dawn Protector 1
Ship Total: 34
Unkar Plutt — Quadjumper 17
Intelligence Agent 1
Spacetug Tractor Array 2
Ship Total: 20

I've been trying to get through my backlog of silly lists that have been in my phone forever. My next tournament is Sunday. I plan to run "Sharing os Caring"

Esege Tuketu: TLT, Harpoon, Extra Munitions, Recon Specialist, Guidance Chips

Shara Bey: VI, Alliance Overhaul, Weapons Engineer, M9-G8

A-Wing Prototype Pilot: Harpoon, Guidance Chips

In theory: Shara locks both friendlies at the start. Approach enemy in rough formation so everyone is within range 2 of each other. Esege and A-Wing both focus. Shara moves late and moves his lock off the A-Wing and onto someone in everyone's arc. Shara shoots first, hopefully at range 1, and uses 1 of Esege's focus to mod his attack. Esege then fires Harpoon using Shara's Lock. He can reroll 1 bad die thanks to M9 then Chips plus focus probably for 4 hits. A-Wing can then use Shara's lock as well to fire Harpoon but also spend it plus focus and chips as needed. Hooefully 1 dead ship on other side. After that we have another poon on Esege if able otherwise A-wing starts looking for blocks while shara plays regular and esege mostly TLTs. The problem of course is that K-Wings and Arcs not named Miranda and Nora tend to evaporate pretty quickly and a PS1 A-Wing isn't usually good for much beyond blocking.

Or my ridiculous overloaded Ghost build that's just Hera in the Ghost with Sabine in the attack shuttle also loaded up for a total of 99 points with just those ships.

For a fun farewell:

"1.0 Last Flight (100)"

Lothal Rebel (37) - VCX-100
Sabine Wren (2)

•Captain Nym (33) - Scurrg H-6 Bomber
Adaptability (0), •Bomblet Generator (3), •Havoc (0), •"Genius" (0)

Crimson Squadron Pilot (30) - B/SF-17 Bomber
Trajectory Simulator (1), Ordnance Silos (2), Seismic Charges (2)

For Glory:

"Frack-off Harpoons(100)"

Lothal Rebel (42) - VCX-100
Sensor Jammer (4), Autoblaster Turret (2), Wookiee Commandos (1), •Ghost (0)

•AP-5 (16) - Sheathipede-class Shuttle
Inspiring Recruit (1), •Phantom II (0)

•Poe Dameron (42) - T-70 X-Wing
Expert Handling (2), •R2-D2 (4), Advanced Optics (2), •Black One (1), Autothrusters (2)