Eclipsed Echoes or: How I Learned to Stop Worrying about Whisper and Love the Jam

By Ryuneke, in X-Wing Squad Lists

After playing this list about 20 times I have to say that it's soooo much fun (and a pain in the a*** for your opponent)

"Whisper" (32)
Veteran Instincts (1)
Sensor Jammer (4)
Director Krennic (5)
Advanced Cloaking Device (4)

"Countdown" (20)
Lightweight Frame (2)
Adaptive Ailerons (0)

Major Vermeil (26)
Veteran Instincts (1)
ISB Slicer (2)
Lightweight Frame (2)
Advanced Ailerons (0)

Total: 99

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The MVP in this list is Vermeil and the ISB Slicer: Usually I fly in really aggressive and Jam the sh*** out of everyone. Double jam lower PS ships or jam two ships in r1 to each other.

Some other advantages:

- FCS: No problem - Jam the TL and Jam again.

- LRS: Same

- Adv. Optics: Same

I played against Nym/Miranda the other day. Vermeil jammed both ships multiple times so they can't get the harpoons off.

Whispers Sensor Jammer really helps cause the enemy ships were tokenless most of the time.

With 2s6h and LWF Vermeil can survive a couple of rounds.

Countdown is just there because he's the best 22pt. ship in the game (imo).

Edited by Ryuneke

A Humble offering:

Eclipsed Echoes or: How I Learned to Stop Worrying about Whisper and Love the Jam.

In all seriousness though, I dig the build. I am always hesitant about Sensor Jammer given how prevalent Expertise is, but I suppose it can't be terrible. Looks like a pain and a half, so I dig it.

28 minutes ago, Greebwahn said:

Eclipsed Echoes or: How I Learned to Stop Worrying about Whisper and Love the Jam.

Awesome!! I renamed it.

Edited by Ryuneke

This list looks great! I won’t run it though, because Whisper is toast when I run into PS11 Fenn Rau with R3-A2 or Strezra/gunner.

how are you jamming enemy ships twice?!?

I'd consider Twin Ion Engine Mk.II on Countdown. You already have lots of jamming reducing incoming damage, and Countdown already can cancel the dice. Having access to 3-banks for some swift moves when you have a stress token, instead of being limited to 1-banks, would be nice. It also adds another point of bid to Whisper, and you really want to shoot first against any PS 9s out there.

15 hours ago, Taiowaa said:

how are you jamming enemy ships twice?!?

ISB Slicer. The initial jam resolves before ISB's jam. So if the initial jam removes a token from a ship, ISB lets you jam the ship again to leave them jammed.