MOTF Batrep - Operation Silent Hail Mission 2

By Irokenics, in Star Wars: Legion

The struggle continues on Taris!

If you havent seen mission 1 here it is!

Great game, as usual :D I'd have to say, I really like the plays Nick made, he managed through some early average rolls, waited out for a perfect time for Veers' bombardment... one of the better games with Veers I've seen.

As for Luke, I'd have two questions:
1. Why Push over No Time for Sorrows? :P In usual situations, it gives some extra range on Luke or allows to close the gap to the objective. In this game it would allow Leia and Fleets to get some much needed range away from the enemy.

2. Why so defensive early on? ;)

2 hours ago, Shanturin said:

Great game, as usual :D I'd have to say, I really like the plays Nick made, he managed through some early average rolls, waited out for a perfect time for Veers' bombardment... one of the better games with Veers I've seen.

Much to the bane for me and the local meta! He's such strategic beast to face at tournaments ?

22 hours ago, Shanturin said:

Great game, as usual :D I'd have to say, I really like the plays Nick made, he managed through some early average rolls, waited out for a perfect time for Veers' bombardment... one of the better games with Veers I've seen.

As for Luke, I'd have two questions:
1. Why Push over No Time for Sorrows? :P In usual situations, it gives some extra range on Luke or allows to close the gap to the objective. In this game it would allow Leia and Fleets to get some much needed range away from the enemy.

2. Why so defensive early on? ;)

I regretted not having it this game, but with the two flamer AT-RTs its nice having Push to be able to get them going on an early initiative when I need.

On the second point. Oh boy.