9 minutes ago, DaverWattra said:Whenever one complains about anything in the combat system, one is always accused of being a min-maxer or something. I love the focus on good story in the system, I would just like to have pistol fighters be as effective in combat as rifle users.
Because that player thinks rifles are cooler-looking than pistols? Because rifles are better at X and pistols are better at Y, and the player wants to try a character who focuses on X?
One could just as easily invert your question: If pistols and rifles were equally good, why would anyone use a pistol instead of a rifle?
Anyway, none of this is a huge deal to me. I started the thread asking a factual question: Is there any way to make pistols as good as rifles for the same XP? If people think that question is stupid, just move along. I appreciate the posters who have addressed the question I asked, such as 2P51...
How would you build a PC who fights with a single pistol and is as effective as, e.g., a Gunner with a heavy blaster rifle jury-rigged for autofire? I understand that's a pretty extreme example since jury-rigged autofire is really OP, but in a way that is my point in the first place.
How would I do it? Well, when the NPC says 'Hey you cant carry that rifle around in here' I am pretty sure my basic light blaster pistol will work better.
On the other hand, when things go south and there is a bunch of hovertrucks dropping off hordes of stormtroopers outside, I am glad that autoblaster is around.
The whole pointlessness of this discussion is that there is a competition between builds. Asking 'Can Pistol builds compete with Rifle builds?' is like asking can 'Charm builds compete with Pilot builds?'
It isnt a competition. I dont lose Star Wars if I dont kill as many stormtroopers as the guy with more guns on his wall than words in his vocabulary.
No, pistols are not as damaging as rifles. So what?