3 minutes ago, theBitterFig said:Why would there be an "Integrated Astromech" ship trait? They'd just give it an extra hull. That's what they did with the classic X-Wing: it went from 3/2/3/2+IA to 3/2/4/2.
Anyhow, I'd say my guess is 3/2/4/3, with Focus/TL/Boost/Barrel Roll, no chained actions on the initial card. For a dial, I'd guess mostly the same, 1-2 banks blue, plus 1-3 straight blue. As to an S-Foils, perhaps the closed side (with the same reduced attack value) could give something like the Primed Thrusters effect, or the ability to chain into red focus from Boost/BR, or both.
Basically, the T-65, plus an extra blue straight, an extra shield, a native Boost, and the Tech Slot. In other words: essentially the same as the relationship between the 1E T-65 and T-70.
I think that'd probably be pretty cool, or something like. 1E Poe is already a low-40s point monster, so if he'd be high 90s in 2E, that'd probably be fine. Ideally, there'd be some reasonable Poe/Rey squad, just for thematic reasons. I want Poe with BB-8 and Rey with Finn to exist in 2E, not that I flew it much (ever?) in 1E, but just because it should. If low-generic T-70s are in the low-60s with a little bit of gear, that'd work, IMHO. Grab something "Blue Ace" equivalent with two generics, just so the T-210 archetype continues to exist.
But that means they are priced for 3 to a squad like the E-wing, not 2 to a squad like the defender.