I often see people talking on here about how much they want a super star destroyer in the game and I'm confused why. Now obviously I'm a star wars fan like the rest of you so another beautiful model would be great and at this point I'll take any bit armada news I can get! But I'm really struggling to see how it would fit into the game as it currently stands
It's scale is so large. Now obviously we have a sliding scale with this game and I have no problem with using a bit of imagination whilst playing, but with a ship who's defining characteristic is its massive size, could this ship be represented in a way that feels right? Is a scaled down SSD missing the ships wow factor?
Does the game need a more powerful ship then its current big guns? Surely to feel like the massive weapon of death that it is, the SSD would need to throw more dice than an ISD or any of the Mon Calamari equivalents could. Is that a good thing? Does that help the game balance at all? The game is primarily won by playing to the objectives, would more dice throwing mean we lose this and armada because more of a death match game?
Or perhaps it's size is represented with expensive points or loads of hull? We keep complaining that Rieekan games turn into point fortressing and slow games, would the SSD not just cause the same issue? A 200 point ship that doesn't die sounds like a less exciting game to me.
This isn't meant as an insult or an argument to anyone that does want an SSD in the game, I just can't see why the game needs it and I would like to be convinced because riding aboard the hype train is much more fun then the cynical bus that I'm on.