During a friendly game last night, an idea popped into my mind (nothing to do with the game being played) and we pondered it but couldn't decide how it would work.
Assuming a dwarf/elf deck, with Dragon Mage (I think that's the name) in play and Gromril Armour on him. Would that mean that:
A: Any damage dealt to the mage would be reduced to 1 and then countered by the toughness of the armour
or
B: The toughness is considered before the damage reducing of the mage.
. Assign 50 dmg, DM reduces to 1, Toughness kicks in, negates even the remaining 1. And to boot, if your attackers get to assign 50 dmg, you HAVE to assign 50 to the DM, even though he has 3 HP, because you have to assign enough to destroy the Unit, even if you can't actually destroy the Unit
.
!