X Wing preview

By thespaceinvader, in X-Wing

1 minute ago, LordFajubi said:

I just read the article after reading deritter’s post and I believe you are right in context it comes with the stuff for that model nothing more.

****. thats what you get for reading to fast! Thanks for clearing that up!

2 minutes ago, LordFajubi said:

I just read the article after reading deritter’s post and I believe you are right in context it comes with the stuff for that model nothing more.

I can see how it could be confusing out of context, but it's almost exactly the language used on the back of 1.0 expansions. They probably shouldn't have used the word "another," because I don't think many people will realize the other first x-wing the sentence is referring to is the one in the core set.

That’s why I figured I better read the article. Also thane is crazy powerful against the empire...I like xwings being butch but I see why in the quick builds they put shields on ties. Damage manipulation looks like it may be going from rolling a fistfull of dice to flipping cards. Crits are going to be brutal if all you need is the damage there to turn it into a crit.

Mighty Palpatine save us by using your all powerful gifts to stop card flipping lol

Edited by LordFajubi
25 minutes ago, Squark said:

I can see how it could be confusing out of context, but it's almost exactly the language used on the back of 1.0 expansions. They probably shouldn't have used the word "another," because I don't think many people will realize the other first x-wing the sentence is referring to is the one in the core set.

I stand corrected.

1 hour ago, DerRitter said:

look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:

Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron

That's cool. Especially since my entire Rebel collection consists of one T-65. ?

Edit: ...or not?

Edited by papy72

I'm looking at the art for Thane and can't help but think that his ship should be taking serious damage from that engine wash.

2 hours ago, DerRitter said:

look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:

Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron

That's not how it works.. think of your base squadron as being what you get in the core set. Buying this expansion lets you add another ship.

Not everything is written for or applies to those of us who have been playing for a while.

Double post.

Edited by That Blasted Samophlange

Triple post.

Edited by That Blasted Samophlange
2 hours ago, DerRitter said:

look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:

Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron

The pack they handed out at worlds had 6 pilot cards, three double sided chits (one side for each pilot) and a single dial, so unless this is a different pack, it doesn't have extras.

2 hours ago, Koing907 said:

So the new Direct Hit... it means you have to track hull with counters or something? If "repair" means "flip", then you deal the card, take the extra hit from the card text, and then flip it over?

You deal another facedown, then flip Direct Hit. If it flips up, get another face down and flip it back down. This way the total damage is simply how many damage cards are on it.

2 hours ago, DerRitter said:

look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:

Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron

No that’s the standard wording they’ve used for every expansion. They mean “we give you everything needed to fly this model in the same box”

So are a ship's upgrade slots only shown on the online app along with the points value? Because I don't see them on the card at all.

14 minutes ago, DarthEnderX said:

So are a ship's upgrade slots only shown on the online app along with the points value? Because I don't see them on the card at all.

Yes. This allows them to more easily remove slots from overpowered ships, as well as potentially add slots to an underperforming ship.

Heightened Perception is in the box with no force user?

Edited by Jadotch
1 hour ago, PhantomFO said:

I'm looking at the art for Thane and can't help but think that his ship should be taking serious damage from that engine wash.

What I want to know is what exactly Thane hopes to accomplish by shooting a bunch of blaster bolts into the Star Destroyers engines. I mean, presumably, if the metal there can withstand the heat of all that engine wash then it is going to have no problem with a few piddly laser bolts. :rolleyes:

(... although with Thane’s pilot ability I guess he doesn’t need to actually hit anything critical. So long as he can just get a good look at his target he can break something important in it... :lol: )

3 hours ago, Jo Jo said:

I don't know if we knew Biggs had a talent slot... Other than that I like that Thane could potentially kill a ship with two hull left without getting green dice involved. That's pretty sweet,

Technically we still don't know that, that could be the traditional mistake in the article.

9 minutes ago, Jadotch said:

Heightened Perception is in the box with no force user?

I think that's just to provide context for someone casually reading the articles as opposed to obsessively studying all of the leaks like much of the forum... >.>

6 minutes ago, Jadotch said:

Heightened Perception is in the box with no force user?

Core set

Also I feel we're really exaggerating Thane

His ability is very nice, and I know I personally appreciate not having to **** with green dice and cutting straight to the goods, but you're generally giving up a relevent die result to flip damage cards that have to have already been there before you fired

Unless your opponent just won't be taking damage (or you're sitting at two hits v reinforce) the ability isn't actually reliably better than just doing one more damage.

So it's great, and something any dice-cursed bastard such as myself can appreciate, but it's not THAT good

3 hours ago, Tailsgod said:

Wait... Thane's ability can proc the same direct hit multiple times....

in fact if the defender has a direct hit on them Thane can just deal one direct damage a turn if he rolls at least an eye

Is that such a big deal? OK, it saves him spending a focus (assuming he rolls only one eye) but other than that it’s the same as just including the hit. Seems to me it would be more appealing on ships with high agility, since it bypasses the greens, but those ships are far less likely to have damage cards. I think it’s a good ability but it’s not huge.

22 minutes ago, Jadotch said:

Heightened Perception is in the box with no force user?

Heightened Perception isn't in the box. Guess they just it in the article for the hrll of it?

Yeah, I took that “another” to mean, you know, another, ie not this one. The smart phrasing would have been “this”, not “another”. Well, that’s a disappointment. Oh well!

7 minutes ago, mazz0 said:

Yeah, I took that “another” to mean, you know, another, ie not this one. The smart phrasing would have been “this”, not “another”. Well, that’s a disappointment. Oh well!

It's poorly worded for sure. Especially now, when there are still a lot of unanswered questions about he ratio of generic pilots to dials included in the conversion kits, etc. With all of the 1.0 players out there, "another X-Wing" can easily read as "it included components for this and one additional ship." Bad choice of wording, sadly.

32 minutes ago, ficklegreendice said:

Core set

Also I feel we're really exaggerating Thane

His ability is very nice, and I know I personally appreciate not having to **** with green dice and cutting straight to the goods, but you're generally giving up a relevant die result to flip damage cards that have to have already been there before you fired

Unless your opponent just won't be taking damage (or you're sitting at two hits v reinforce) the ability isn't actually reliably better than just doing one more damage.

So it's great, and something any dice-cursed bastard such as myself can appreciate, but it's not THAT good

It's strong but not too ridiculous. Yes, you have to wait for a damage card to be there but once it's there it's going to get frustrating fast. Forcing the two-stress or the ion damage cards will be strong control options, any of the ones that increase damage (direct hit, console fire, fuel leak, etc) will be good, and then there's the chance of accelerating a decent attack full of hit results with Hull Breach. Range 1 on a low agility ship, that could certainly be possible.

4 hours ago, LordFajubi said:

... Damage manipulation looks like it may be going from rolling a fistfull of dice to flipping cards...

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