https://www.fantasyflightgames.com/en/news/2018/6/11/symbol-of-the-rebellion/
Nothing new given that we've seen literally everything in the T65 already.
Edited by thespaceinvaderhttps://www.fantasyflightgames.com/en/news/2018/6/11/symbol-of-the-rebellion/
Nothing new given that we've seen literally everything in the T65 already.
Edited by thespaceinvaderI don't know if we knew Biggs had a talent slot... Other than that I like that Thane could potentially kill a ship with two hull left without getting green dice involved. That's pretty sweet,
4 minutes ago, Jo Jo said:I don't know if we knew Biggs had a talent slot... Other than that I like that Thane could potentially kill a ship with two hull left without getting green dice involved. That's pretty sweet,
Technically, it would only work on a ship with one hull left. He doesn't deal a faceup damage; he only exposes a facedown damage.
Edit: I'm curious how his timing works out. I assume it's during the "Attacker modifies attack dice" subphase?
Edited by ClassicalMoserJust now, ClassicalMoser said:Technically, it would only work on a ship with one hull left. He doesn't deal a faceup damage; he only exposes a facedown damage.
Edit: I'm curious how his timing works out. I assume it's during the "Attacker modifies attack dice" subphase?
Probably, that is when dice are spent in first edition.
Thane is insane. I think that he'll draw a lot of enemy attention when he's on the table.
Edited by IncardAfter last week's new Falcon reveal, I was hoping we'd get more previews for things we didn't already know.
13 minutes ago, ClassicalMoser said:Technically, it would only work on a ship with one hull left. He doesn't deal a faceup damage; he only exposes a facedown damage.
Direct hit. In combo with a previous hull breach. And another direct hit.
But thats more more likely to happen for Imps
2 minutes ago, GrimmyV said:Direct hit. In combo with a previous hull breach. And another direct hit.
Ah, see I wasn't thinking about previous face-up cards. I suppose it could happen if the stars align just right.
These X-Wings will truly be the heart of the game now I'm pretty sure. They got the most buffs of any ship (tied with the Firespray IMO) and I found them to be 'just a little lacking across the board' in 1.0 to fly with confidence ...no more mates! I just cannot see buying the models for the articulation --albeit cool-- as I already have five 1.0 T-65s in my fleet.... ah well, suffer in silence will I.
...I've had plenty of tea BTW.
Thane seems really useful for direct hits. If you know your opponent has a direct hit, you can repeatedly expose the same card again right? Since it flips face down after applying yet another damage? Always pushing at least 1 damage through if you have some paint on your die results?
I suspect Thane to be in virtually every rebel list that has atleast 1 xwing.
The fact that he doesnt randomly select one is absurdly strong. Heck the original pilot with that ability in a TIE Adv still doesnt "look at and choose one" to flip over and he has to spend a freakin TL to do it. (Zertik still says spend a lock and simply "expose a facedown card" - which indicates its not necessarily random, but you dont get knowledge of what it is until its flipped)
all Decimator lovers (like myself) are crying today, And building X wing killing lists in their heads...
Well in all fairness, its a good ability, and it will bee abused , ppl are gona build lists just to keep him alive, but i think that with app ffg will be abel to price him fairly..
Il nuke him of the board whenever i see him
look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:
Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron
10 minutes ago, Glucose98 said:Thane seems really useful for direct hits. If you know your opponent has a direct hit, you can repeatedly expose the same card again right? Since it flips face down after applying yet another damage? Always pushing at least 1 damage through if you have some paint on your die results?
No. You don’t flip Direct Hit over. It remains face up. It just counts as 2 hits.
1 minute ago, BlodVargarna said:No. You don’t flip Direct Hit over. It remains face up. It just counts as 2 hits.
The 2ndE version act differently now. you draw a second card.
1 minute ago, BlodVargarna said:No. You don’t flip Direct Hit over. It remains face up. It just counts as 2 hits.
Not in second edition. They simplified it. You get another damage card and then flip it facedown.
So the new Direct Hit... it means you have to track hull with counters or something? If "repair" means "flip", then you deal the card, take the extra hit from the card text, and then flip it over?
4 minutes ago, DerRitter said:look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:
Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron
Hmm interesting, I wonder if the ties work that way. Empire rejoice if that’s true.
1 minute ago, ClassicalMoser said:Not in second edition. They simplified it. You get another damage card and then flip it facedown.
Ah. I should have waited 10 seconds... I'm not sure I like that. Having two damage on one card was simple enough.
Edited by Koing907Wait... Thane's ability can proc the same direct hit multiple times....
in fact if the defender has a direct hit on them Thane can just deal one direct damage a turn if he rolls at least an eye
Edited by Tailsgod7 minutes ago, DerRitter said:look at this, does it means that we can convert a second xwing? It looks like this may help part of the generics issues from the conversion kit:
Additionally, the expansion also includes the tokens, cards, and maneuver dial you need to incorporate another T-65 X-wing into your squadron
Thats Awsome! Very nice of ffg ! That ads allot of value to a expansion! No need to buy 2 , Wonder if they will do this with more expanssions
1 minute ago, BlodVargarna said:No. You don’t flip Direct Hit over. It remains face up. It just counts as 2 hits.
Just now, PanchoX1 said:The 2ndE version act differently now. you draw a second card.
This was borrowed from Armada's version of direct hit. It makes it easier to count at a glance how many damage cards a high hull ship has been dealt, as well as making "expose" effects more powerful.
Just now, Koing907 said:So the new Direct Hit... it means you have to track hull with counters or something? If "repair" means "flip", then you deal the card, take the extra hit from the card text, and then flip it over?
No. With new direct hit, when the card is delt via damaged or exposed, you deal a new facedown card (unless another effect like Hull Breach tells you to deal it faceup), then you flip the direct hit card facedown.
3 minutes ago, Koing907 said:Ah. I should have waited 10 seconds... I'm not sure I like that. Having two damage on one card was simple enough.
Simple... sort of. But certain card interactions made it weird to deal with. Is it one damage card or two?
Edit: It basically helps future-proof the card as well.
Edited by ClassicalMoser1 minute ago, IgotTargetlocked said:Thats Awsome! Very nice of ffg ! That ads allot of value to a expansion! No need to buy 2 , Wonder if they will do this with more expanssions
Uh... Hold it. I think you're reading too much into things. I'm pretty sure the X-wing referred to in thay statement is the one in the package.
Edit: Yup. I checked the relevant statement, and it's clearly referring to the modelnin the expansion.
Edited by Squark1 minute ago, Squark said:Uh... Hold it. I think you're reading too much into things. I'm pretty sure the X-wing referred to in thay statement is the one in the package.
I just read the article after reading deritter’s post and I believe you are right in context it comes with the stuff for that model nothing more.