Hello, my name is Shaheed I'm a Gand, from Gand (lame). I really enjoy the discussions and the content available by the contributors here (special shout out to 2P51 and Vergence for the pics that have really helped build the imagery and expand the games I've hosted.) I have followed the forums here for a bit, made an account but didn't want to dig up old threads just to state my single opinion. I did however believe I could get some advice from some fellows GM and gamers.
My play group is going through Beyond the Rim. Going on the fifth session, ( 4 sessions completed, 15 hours total so far) they are still on Cholganna. My players have tried to push the age old question of, "How much is our GM pushing us in a direction?" And they have dug themselves in a hole. Their backstory is working for a Hutt Clan, subcontracted by them to track the Sa Nalaor for Reom.
Before the 'negotiations' between the crew of the Nalaor and the Yiyar Clan, my PC's ran off from the village back to their ship (close to the main crash site) but not before setting the retreat on fire. They also alerted Imperials to the village in the process.
So now, they are back in their ship, and flying around Cholganna as the last session ends. They do not have Cratala, Harsol, any villager, or treasure in their possession. If they go back into civilized space at this point, Reom, not to mention the Hutts, will be very disappointed. I really want to push them to go back to the village at least and loot after the Imperials leave (I really want them to back before the Imperials fully raid the place.) I just need some advice on how to let it play out from here while still allowing the PC's their freewill and freedom to roam the galaxy. Thank you for your time.