Scenario: Player A's Oathsworn charge at player B's Reanimates giving them 1 Panic token. Player B then shoots at the Oathsworn causing the Reanimates to suffer a severity 1 moral test.
Question: Can this severity be improved by the panic tokens on the Reanimates making it a severity 2 test?
53.1 When a unit suffers a morale test, that unit’s opponent draws a number of cards from the morale deck equal to the severity specified by the game effect that caused the test. Then, he chooses one of the drawn cards and resolves its effects.
53.2 During an attack, the severity of a morale test is equal to the number of morale icons and panic tokens spent.
From what I understand, this shooting into Melee causes the unit to strictly suffer a severity 1 test that is NOT upgradeable because it is not an attack. Did I get this right?
Edited by hamooding