In Star Wars/EotE, it always seemed to me that talents were better than skill ranks for the point cost, except in the special case where you needed to get good at a particular skill quickly and had a 1 or 2 in that skill's characteristic. From the point of view of making the most capable character possible, rushing Dedication is generally better than spending the same amount of points on skill ranks, and while skills are useful for generating triumphs, the returns on that begin to diminish fast after the first two ranks (which are also the cheapest ranks).
The only things that get in the way of investing almost all your points in talents as the obvious best build in Star Wars are:
--Many trees have a lot of "junk" talents in between the good ones
--Opening new talent trees costs a lot of extra XP
Neither of these factors seem to apply in Genesys. So my first instinct, not having actually played the system but having played a lot of Star Wars, is that it's rushing for Dedication is going to be even more favored over purchasing skill ranks in this system than it was in SW. Does that seem right? What experiences have people had who've actually played?
(Note that I am not assuming "power-gaming" and making the most effective characters is the best way to play; this is just meant to be a discussion about what is the most effective strategy if we assume one does want to power-game this system.)