I guess it comes down to me really hating that feeling of powerlessness when that isd winds up, throws dice, and an accuracy pops up. Just as I start figuring out which shields to nuke with redirect, my opponent gently reminds me he has xi7s. I eat the damage, drawing a critical because the volume is huge and I can't cancel it. Suddenly my VSD has one more attack left to live, and I'm second player, regretting that I put my hopes into the VSD. I might get my one shot back against the ISD, only to watch him brace effortlessly and still have all his hull. I'm still facing him with a huge hole in my shields facing the massive battery and nigh-useless defense tokens. 70 points down the drain without much return.
I might get clever and kit out a vsd-I with eracks to try close-quarters destruction only to run into a cymoon with Vader packing more xi7s, hanging at speed 1. Next game it's ackbar mc75s that deploy after a swarm of roadblock y-wings.
Afterward when I'm armchair analyzing I ask myself why I'd take a VSD to tournament when it's a certainty that it'll be primary target for any large ships wanting to score some big points. Instead I choose less expensive ships, more flexible ships, upgrade to another heavy to equalize the blows, or stick tua on it.
Did I mess up anywhere in this train of thought? Am I the only one with this thought process? Because this is what keeps me from trusting in the best combat medium in the game without seeing tua as an essential upgrade.
Edited by Norsehound




