Not seeng a lot of data on this combo on metawing.
Seems difficult to master, but potentially a really high ceiling?
Finding that perfect niche for my last run in 1.0.
Not seeng a lot of data on this combo on metawing.
Seems difficult to master, but potentially a really high ceiling?
Finding that perfect niche for my last run in 1.0.
@Crimsonwarlock has mastered the list. Made Top 4 at SoCal Regionals and frequently goes to local tourneys and goes 4-0 with 800 MoV
This is a strong combo, but @Tbetts94 . Has it correct, it is hard to master. You have to really learn when and where to engage with Miranda.
I got dumpstered a few times when starting out with the list (Miranda dies quick if you screw up the engagement).
Below are vids from one of those tournaments where I went 4-0 800 MOV
Feel free to ask any questions about my time flying it.
Nice!!!
Love the custom K-wing paint job.
So. Good.
I was fairly set on this list already, but now I've got some history to work with.
I'll watch those matches and let you know if can think of any questions!
Edited by BucknifeAfter watching some @Crimsonwarlock matches (cluster mining your own poe to sabine kill that tie is just mean,man) i got the itch, so i put this on the table versus quickdraw, vader, gunboat.
Just disgusting. They chased miranda. She slammed away. Poe erased some shields from quickdraw. Then he got range 1 on gunboat.
Vader missiled miranda for 3 shields.
Poe tallon rolled behind quickdraw.
Vader and gunboat got a bit too close to miranda. A 2sharp slam 2 sharp and cluster got 2 mines on gunboat and 1 on vader. Gunboat blew up. Vader lost shields. And miranda in perfect spot to cluster quickdraw next round while poe is on her ****.
We just called the game. That cluster just ****** up his squad.
Ugh. I feel dirty flying this list.
Yeah, you get a few really 1 sided matches. That's why I only really bust it out Tournament play these days
5 hours ago, wurms said:Ugh . I feel dirty flying this list.
One of the reasons I backed out flying the list lol, we were all supposed to run the list for a major tournament. I played a player that hated flying against it so much that it turned into a negative experience for me. That’s when I decided to not fly it. I couldn’t personally fly Miranda all that well anyways. She flys so different from my flying style.
Just took this to a store champ and got 3rd. Beat 100pt Miranda, Scum Alpha, and Nym/Fenn/Wedge list. Lost to a TIE Swarm, but really should have won. Dropped two cluster mines during game, both had two sections hit a single tie (zero damage rolled), lol. So, average should been 2dmg + sabine for a dead tie each time, instead of 1dmg. UGH.
List is still solid in todays meta. I killed snapshot ezra with thermals and ion bombs. And cluster mined Lowhrick to death vs 100pt Miranda. BATREP here
I took thermals and ion bombs over bomblet, not for strategic reasons, but because I couldn't find my bomblet card, lol. They actually worked out better then bomblet and I will probably keep it like this. Relying on dice suck when you just need two dmg to kill a ship and a thermal plus sabine is guaranteed.
Just fly Miranda carefully. She is your Win, if she stays alive for at least 60 minutes, as Poe cant really be killed in 15 minutes by any single ship. If they go for Poe, just run like wind and regen and make them wish they hadnt while Miranda is TLTing for days and as soon as they turn for Miranda, just slam passed them and cluster them.
EDIT: Also, dont EVER force the harpoons. In four games, I fired 1 harpoon at a TIE Fighter. Most of the times, I had to run and slam away cause EVERYONE was gunning for Miranda.
Edited by wurms5 hours ago, wurms said:EDIT: Also, dont EVER force the harpoons. In four games, I fired 1 harpoon at a TIE Fighter. Most of the times, I had to run and slam away cause EVERYONE was gunning for Miranda.
This is very true. The Harpoons are mainly there to punish people who let Miranda get behind them or try to focus on Poe too much.