It's occurred to me that there's an alternate way to pack X-wing products that would drastically lower the price of ship blisters, at the cost of increasing the core set's cost by about $5.
In essence, the logistical cost of combining plastic mini, cards, cardboard and plastic base/pegs into every single blister creates a bit of price inflation. Instead, it'd be a lot more effective to revise the core set to include most of these components, starting with:
4 small bases total (3 so far).
3 medium bases.
2 large bases.
Generic ship templates of each size (no name/stats/actions printed on it), one per base.
A comprehensive set of tokens (jam, ion, tractor, etc), probably 4 of each.
You'd be adding 9 bases, of maybe $3 total cost, and while you're adding a little cardboard you're taking some out as well, so maybe $1 extra cost. Finally, the cost of packing it all together might be as high as $1, so 5 all up. You remove the need for all but 2-3 small cardboard identifier tokens (to distinguish pilots) from each blister, bases no longer have to be included in each blister, and cards have already hinted to be sold separately anyway (which is the better option for all but big buyers of all 5 factions), reducing the pack to essentially just the model. I'd expect the cost of blisters to go down significantly, leading to the ability to get more ships for your buck while not losing out on anything.
Players of epic almost universally buy 2+ core sets anyway, due to the better economy and extra ancillary pieces, so the base limit isn't difficult. Flyers of swarms can get either a second core set or a base pack for their inherently expensive build.
I'm really wondering why FFG didn't go this route for 2e in the first place, since they don't actually lose out on sales.