Building Tournament List with my collection

By Arkangeluz, in X-Wing Squad Lists

Hey there! I have a Tournament in a few weeks at my local store, and I'm looking to build a competitive list with the expansions I own. Thanks in advance!

PS: Excuse my english please.

I currently own: 

2 Red Core Sets

1 Blue Core Set

4 B-Wings

1 A-Wing

1 Y-Wing

1 Rebel Aces

1 Rebel Transport

1 YT-1300 (I can also get another one with the HotR pilots, not the upgrades :( )

1 YT-2400

1 K-Wing

My thoughts:

Miranda Doni (29)
Twin Laser Turret (6)
Extra Munitions (2)
Homing Missiles (5)
C-3PO (3)
Advanced SLAM (2)

Han Solo (46)
Lando Calrissian (3)
Chewbacca (4)

Total: 100

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Han Solo (46)
Wired (1)
Lando Calrissian (3)

Dash Rendar (36)
Lone Wolf (2)
Heavy Laser Cannon (7)
Outrider (5)

Total: 100

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Blue Squadron Pilot (22)
Fire-Control System (2)

Blue Squadron Pilot (22)
Fire-Control System (2)

Blue Squadron Pilot (22)

Prototype Pilot (17)
Chardaan Refit (-2)

Prototype Pilot (17)
Chardaan Refit (-2)

Total: 100

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Han Solo (46)
Wired (1)
Lando Calrissian (3)
Mercenary Copilot (2)

Resistance Sympathizer (38)
Luke Skywalker (7)
Countermeasures (3)

Total: 100

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B-Wings and A-Wings are just plain going to have issues with the meta right now. If you enjoy flying them, then go for it. But I'd lean more towards a Falcon build or Dash/Miranda.

Given the crew limitations you have, here's my best advice on Dash/Miranda:

Dash Rendar (36)
Lone Wolf (2)
Heavy Laser Cannon (7)
Engine Upgrade (4)
Outrider (5)

Miranda Doni (29)
Twin Laser Turret (6)
Extra Munitions (2)
Concussion Missiles (4)
C-3PO (3)
Ion Bombs (2)

Total: 100

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Yeah, I like PTL-Kyle more than just Lone Wolf that I recommended.

Hey there! Thanks a lot for the advice!

I think I'll be using, as you suggest, the PTL-Kyle Dash list.

If you font mind, I'll be very grateful if you have any suggestion or feedback on the following lists:

Nera Dantels (26)
Crack Shot (1)
Enhanced Scopes (1)
Flechette Torpedoes (2)
Flechette Torpedoes (2)

Dagger Squadron Pilot (24)
Fire-Control System (2)
Heavy Laser Cannon (7)

"Dutch" Vander (23)
Twin Laser Turret (6)
Flechette Torpedoes (2)
R2-D2 (4)

Total: 100

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Dash Rendar (36)
Push the Limit (3)
Heavy Laser Cannon (7)
Kyle Katarn (3)
Engine Upgrade (4)
Outrider (5)

Outer Rim Smuggler (27)
Luke Skywalker (7)
C-3PO (3)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 100

View in Yet Another Squad Builder

6 minutes ago, Arkangeluz said:

Hey there! Thanks a lot for the advice!

I think I'll be using, as you suggest, the PTL-Kyle Dash list.

If you font mind, I'll be very grateful if you have any suggestion or feedback on the following lists:

Nera Dantels (26)
Crack Shot (1)
Enhanced Scopes (1)
Flechette Torpedoes (2)
Flechette Torpedoes (2)

Dagger Squadron Pilot (24)
Fire-Control System (2)
Heavy Laser Cannon (7)

"Dutch" Vander (23)
Twin Laser Turret (6)
Flechette Torpedoes (2)
R2-D2 (4)

Total: 100

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Dash Rendar (36)
Push the Limit (3)
Heavy Laser Cannon (7)
Kyle Katarn (3)
Engine Upgrade (4)
Outrider (5)

Outer Rim Smuggler (27)
Luke Skywalker (7)
C-3PO (3)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 100

View in Yet Another Squad Builder

I'm giving a third voice of support to PTL-Kyle Dash and Miranda! VERY solid and reliably builds.

As for these 2 lists:

Nera has no use for Enhanced Scopes. Crack Shot can be a decent choice, but Nera generally adores deadeye. Flechette torps are terrible.

The dagger is too loaded up for his purpose. I'll get back to him in a minute.

Dutch is a nice choice, but again, the torps are awful and R2-D2 is pointless with how few greens he has.

Keeping your outline, here is my suggestion for that list (possibly with a few proxied cards):

Nera (Deadeye, Collision Detector, Linked Battery, Extra Munitions, Proton Torpedoes, Guidance Chips)

Dutch (TLT, Chopper, Title, Bomb Loadout, Extra Munition, Seismic Charges, Guidance Chips)

Blue Squadron Pilot (Adv. Sensors, Linked Battery, B-Wing/E2, Tactician)

Now, first things first, this list will MELT. It is very squishy. However, before it does, it is very fun: Nera can throw those torps with pretty much 2 guaranteed crits and likely a hit or two more at anyone she wants, then Linked Battery helps her maintain primary weapon viability. Dutch can share locks and regen 6-8 times (you're gonna wanna ditch the title first, save the bombs for last if you don't drop them). The Blue can spread a bit a stress around, but can VERY reliably get their action and always has a reroll.

As for the second list? Dash is great. The Smuggler is NOT. The smuggler, in fact, is completely useless what with only 2 dice attack. I would choose a small ship to accompany dash - if not Miranda, maybe Norra or Poe