Confirmed by photos of the illusive Store Kit.
It means you can run five of them if you give up the astromech slot and IA, in exchange gaining a 1 point EPT.
When compared to Rookies you lose a fair bit of mobility and 1HP per ship for... I suppose Crack Shot?
I think it will work better in a 4X + something list, or just as a filler. 4xCavern Angels+FAA+IA+S-Folis+Crack Shot leaves 16 points for a tracer Z-95, Rex or AP-5. Or you could run three with Snap Shot pretending to be chiuauas with a 30-something ace.
What do you think? Any interesting combinations for PS1 + EPT?
