Hey guys,
Been reading the forums now for about a month, reading, learning, looking up a lot of cards and abilities. I haven't even played a game with objectives yet, but I'm totally enthralled with this game and the community.
So, I started making builds that I think I would want to fly, and I came up with this one after several iterations. I really like how each ship serves a specific purpose, but I'm not sure if those purposes are meaningful enough. Also, I know what I WANT in my squads, but I can tell that it is just a mess.
Basically, Demo does what he does, 1 Raider snipes the ship Demo will strike (I thought overload pulse would be so cool with DCaps, but it just seems unlikely. I don't know, maybe 5 activations would help me pull it off), the other is anti squad with 2 high health squads in front of it to tie up opposing squad balls, one gozanti to be my bomber runner, and the other to hang out. Constructive criticism is appreciated:
Starter 1.2
Author: FoxOmega44
Faction: Galactic Empire
Points: 399/400
Commander: Admiral Screed
Assault Objective: Opening Salvo
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
[ flagship ] Raider II-Class Corvette (48 points)
- Admiral Screed ( 26 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
= 86 total ship cost
Raider I-Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ruthless Strategists ( 4 points)
- Expanded Hangar Bay ( 5 points)
= 60 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)
= 92 total ship cost
Gozanti-class Cruisers (23 points)
- Taskmaster Grint ( 5 points)
- Expanded Hangar Bay ( 5 points)
- Bomber Command Center ( 8 points)
= 41 total ship cost
1 Maarek Steele ( 21 points)
1 Colonel Jendon ( 20 points)
1 Major Rhymer ( 16 points)
1 TIE Defender Squadron ( 16 points)
1 TIE Advanced Squadron ( 12 points)
1 Gamma Squadron ( 10 points)
= 95 total squadron cost