Hi all, I'm sure this has come up before and if so, can someone please point me in the direction of maybe a quick/rough comparison between Genesys Experience and D&D Levels?
For example, a starting Genesys character has about 100XP to build with. This give him the equivalent of a D&D 'Level 1' character. So at how many Geneyst XP would a character be roughly on par with a Level 2 D&D character? Or level 5? Or level 10 etc. I realize you can't make a direct comparison between the two because the systems are so diverse (especially in the 'hit point' area) but I've been asked by one of my players what the rough 'progression' should feel like in Genesys and I really don't have a good answer to that yet.
My gut impression from the few sessions I've run is that starting Genesys characters are a bit more capable than a level 1 D&D character but the progression is much flatter. In D&D, capabilities grow by leaps and bounds in the early game. A Level 3 or 4 character typically has more than twice the HPs of a starting Level 1 and (depending on edition) will have access to more access to powerful feats and abilities.
To put it in campaign perspective, right now the starting party is dealing with a local Kobold threat (backed by a few critters here and there). At roughly how many XPs should they be able to progress to things like Bugbears/Gnolls? Ogres? Trolls? Giants? Vampires? Dragons? etc. My sense of it is that creature survivability increases quite a bit but their lethality doesn't scale up quite as quickly. PCs seem to be about the opposite. Their survivability seems pretty incremental but their damage output can increase quite a bit from increased skills/talents.
So is there a rough guide out there to compare apples to oranges?
Thoughts? Ideas?
Thanks!