Twin Troopers 33: Mos Eisley Back Alleys

By ThatJakeGuy, in Imperial Assault Skirmish

Cool episode i love map overwievs idea and the way you clearly cut a map into sections, which really makes the whole thing easier to follow, however I have a few points I would like to make.

1. Your episodes are rather long and they contain a lot of basic information. that I think is safe to say, the most of the listeners are totally aware of - like what is the map overview, what are the objectives and mechanics etc.. (Actually in adresses most of the episodes, when You are describing each figures deployments, command cards etc.) I am not saying, that this part is uncessary , but it would be really nice to at least compile those things at the beginning of the episodes and make some timeline notes for the players to decide what they are interested in (afiar Boardwars.eu guys are doing this). The reason for this is there are ppl, who listen to podcasts on their smartphones on their way to work/school etc, and cannot afford to listen the whole episode in one go and listening 15 minutes od basic descriptions instead of total awesome strategy tips that are gonna make you humiliate all your friends who think, they question your domination can feel a liitle underwhelming :)

2. I think it would be useful to talk about some important rule misinterpratations, that playeres make or were discussed on the forums (like - you can voluntarily open doors on Mos Eisley, but you cannot open then on uscru, Exterior spaces of Jabbas palace are actually in the pit, because it's the tile type, not map layout, there are 6 stashes on mos eisley A, but 8 on Mos Eisley B etc.)

3. I think, that You underestimate rRiots on scenario B. Actually X trained rRiots are really good box carriers (at least from the blue deployment. If you open vaporator door with your terminal sitter (with a little from an officer) they can pick up two boxes (cantina and vaporator) and safely deliver them round 2. (with officer support they can even take it back and intel leak (or even strat shift with a push from officer which is more, than you would expect from 2 points figures. Also it's very cool to move rRiot with oficer to central hallway right under your terminal door and pick up the left box to force han/ig to spend their precious eor shot and block los to jets behing the door and Vader right behind him :)

Wait... what? You can open the doors with an interact? I thought that must have been a mistake in the podcast. I'm new to this but had no idea. I can't believe I didn't know that!

Just now, Imjustapug said:

Wait... what? You can open the doors with an interact? I thought that must have been a mistake in the podcast. I'm new to this but had no idea. I can't believe I didn't know that!

Yes, because scenario rules doesn't specify that "the doors are locked" (which they do in Uscru Entertainment District scenario) :)