Why we need the Clone Wars in Armada

By Battlefleet 01 Studios, in Star Wars: Armada

I came up with a list of six reasons why new factions representing the Republic and the Confederacy would be a good and important addition to Armada:

It would give the opportunity for new upgrade cards. There would be no reason to worry about the time differences as technology in Star Wars has been the same for a long time.

It would keep expansions coming and prevent them from having to pull from the EU and simply create stats for ships.

It would provide players with the chance to reenact favorite battles from the Clone Wars era.

It would enable players to test factions against each other in a “what if” battle.

It could engage fans of the Clone Wars who prior to did not play Armada because they were not as interested in OT space combat (I struggled with this before making the plunge into Armada)

It would bring freshness to the game that would guarantee a future for it for many more waves.

These were just the 6 most basic reasons I could come up with. This has obviously been hotly debated before, but I think it’s coming, it’s just a matter of when.

Now do you have an overlap between the Republic & the Imperials? Or does the starter pack for the Repbulic come with cards for the Victory, kitten, Pelta, headhunters, etc etc)

Also that means youd have a higher buy in for the SEPs as the Republic already has a number of ships out... ok split between the 2 existing factions

Problem is that up to this point all upgrade cards only come in Rebel/Imperial Expansions. What if i want Flechette Torpedoes on a CIS ship? Will they include all of the old upgrades? What about the artwork? Will they do new artwork for existing cards? I think this game needs a 2.0 patch just like x-wing in order to properly support new factions. Which im fine with btw, paying 50 bucks per faction for a complete game overhaul and balance patch is totally okay for me. Better then endlessly squeezing out expansions that ruin the games balancing. Quality > Quantity for me

16 minutes ago, >kkj said:

Problem is that up to this point all upgrade cards only come in Rebel/Imperial Expansions. What if i want Flechette Torpedoes on a CIS ship? Will they include all of the old upgrades? What about the artwork? Will they do new artwork for existing cards? I think this game needs a 2.0 patch just like x-wing in order to properly support new factions. Which im fine with btw, paying 50 bucks per faction for a complete game overhaul and balance patch is totally okay for me. Better then endlessly squeezing out expansions that ruin the games balancing. Quality > Quantity for me

One thing to remember is, as well, The X Wing reboot ALSO requires a new core set.

With the vastly different costs of that cross game, it’s FAR less satisfying to consider on the armada side that way.

If you make the assumption things are the same, at least... without wyshlisting something like a model less core set or single faction core set, which, for armada, are pipe dreams

1 hour ago, Battlefleet 01 Studios said:

I came up with a list of six reasons why new factions representing the Republic and the Confederacy would be a good and important addition to Armada:

It would give the opportunity for new upgrade cards. There would be no reason to worry about the time differences as technology in Star Wars has been the same for a long time.

All expansions give new upgrade cards. Defacto, not a reason

1 hour ago, Battlefleet 01 Studios said:

It would keep expansions coming and prevent them from having to pull from the EU and simply create stats for ships.

Well I suspect expansions will come with or without clone ships. So again, not a reason.

1 hour ago, Battlefleet 01 Studios said:

It would provide players with the chance to reenact favorite battles from the Clone Wars era.

What about players who want to reenact their favourite battles from other era's? Indeed what about the EU era you just slagged off? Questionable reason.

1 hour ago, Battlefleet 01 Studios said:

It would enable players to test factions against each other in a “what if” battle.

I'm sorry, but is this not a wierd repeat version of your previous point?

1 hour ago, Battlefleet 01 Studios said:

It could engage fans of the Clone Wars who prior to did not play Armada because they were not as interested in OT space combat (I struggled with this before making the plunge into Armada)

Hmmmm, another repeat of the previous two points. I sense a pattern.

1 hour ago, Battlefleet 01 Studios said:

It would bring freshness to the game that would guarantee a future for it for many more waves.

How so? By releasing ships? I suspect every expansion will give a boost to the game.

1 hour ago, Battlefleet 01 Studios said:

These were just the 6 most basic reasons I could come up with. This has obviously been hotly debated before, but I think it’s coming, it’s just a matter of when.

Why not just go with the truest reason of all? You like the Clone Wars. Just be honest about it, its a valid opinion.

Everyone is talking about Armada 2.0 and although Clone War era has been discussed many times here before, now people think of a 2.0 solution.

I am not an expert of the game ( yet ) but I feel like Armada is at a good place as gameplay. I am sure there will be modifications yet to come but from what I understand from comments in the forums, X-Wing needed a 2.0 to improve the gameplay.

So there could be a Clone Wars Core Set but I don't think it should be a 2.0 set with new rules but just Armada game set with Clone War era ships.

IMHO, I do not see a way to mingle OT ships with Prequels ships, I feel like it is like having a WW2 battleship fighting with WW1 battleship. On paper it sounds ok, both have guns and both have armours but in reality they are radically different from technological advancemetns to tactical approach to the battle. So if FFG does a Clone War era, it should not have new rules but its ships and squadrons value should be within its own era. I don't think it will work if they have a Clone War era ship fighting with a OT era one. There are few ships overlap in both eras such as CR-90 but its abilities should differ.

At the moment FFG has 4 choices,

- End the game ( a lot of people are calling for the Doom's Day already)

- Expand the game around OT times ( SSD and EU stuff )

- Expand the game around New Trilogy ships ( Force Awakens and TLJ ships, hopefully Episode IX will have some proper fleet action bringing in more ships for Canon )

- Expand the game around the Prequel times.

Apart from the first one I hope they will expand to all eras. I am not a Clone War era fan but if they do extend the game to this era I think it will benefit the game as a whole. I wouldn't mind blowing few Trade Federation Droid Control Ship ( Lucrehulks) myself.

1 hour ago, Ginkapo said:

All expansions give new upgrade cards. Defacto, not a reason

Well I suspect expansions will come with or without clone ships. So again, not a reason.

What about players who want to reenact their favourite battles from other era's? Indeed what about the EU era you just slagged off? Questionable reason.

I'm sorry, but is this not a wierd repeat version of your previous point?

Hmmmm, another repeat of the previous two points. I sense a pattern.

How so? By releasing ships? I suspect every expansion will give a boost to the game.

Why not just go with the truest reason of all? You like the Clone Wars. Just be honest about it, its a valid opinion.

The EU is a losing game in the long run. Stats on weaponry and capability hardly exist for most ships so they would be making it up far more so than they would with Prequel era content. Additionally more people recognize the prequel content more so than EU content.

27 minutes ago, Battlefleet 01 Studios said:

The EU is a losing game in the long run. Stats on weaponry and capability hardly exist for most ships so they would be making it up far more so than they would with Prequel era content. Additionally more people recognize the prequel content more so than EU content.

“People” are Ill defined here.

depending on which sub group you are taking about on this forum, you’ll find sub groups that find one or the other is more familiar...

Now, public in general, prequels... but nerds be nerds ?

I like the idea... as a standalone game. SW Armada: Clone Wars. New factions and a new core set, without the need to balance it against the GCW expansions. Even eventually release SW Armada: First Order and Resistance as as standalone game after Episode IX and Resistance come out. Not sure about anyone else, but I would buy the **** out of both of those.

I don't really want to spend $200-$300 to start up another faction in Armada, especially if I was effectively forced to by virtue of the fact that releases for the faction I currently play would stop. It'd be best if they started by releasing ships for the existing factions, then divided it out later, like X-Wing has done.

I don't really see them doubling Armada's production / shelf space to churn out four factions of ships per wave, anyways.

7 minutes ago, Admiral Calkins said:

I like the idea... as a standalone game. SW Armada: Clone Wars. New factions and a new core set, without the need to balance it against the GCW expansions. Even eventually release SW Armada: First Order and Resistance as as standalone game after Episode IX and Resistance come out. Not sure about anyone else, but I would buy the **** out of both of those.

I wouldn’t be able to afford or justify the expense unless they were Cross compatible

I havent been able to afford wave 7 yet :( so yeah they'd have to be cross compatible for me... more like mercenaries in Infinity rather than compatible like WarMachine & Hoards.

3 hours ago, Battlefleet 01 Studios said:

I came up with a list of six reasons why new factions representing the Republic and the Confederacy would be a good and important addition to Armada:

  1. but
  2. you
  3. couldn't
  4. be
  5. arsed
  6. to use a nice built in thing to number them?

I'm of the opinion that adding new eras should be done by expanding the OT factions. Release CIS & Resistance ships, but make them all playable under the Rebellion umbrella.

Release Republic & First Order, but make them playable under the Empire umbrella.

Mix in EU ships to fill gaps.

Then it is up to the individual player to stick with an era, or mix eras.

Other than super weapons, technology in Star Wars is pretty stagnant, and is more of a shift in military dogmatic mindset.

2 minutes ago, cynanbloodbane said:

Other  than super weapons, technology in Star Wars is  pretty stagnant, and is mo  re of a shift in military dogmatic mindset.   

They do try to challenge this preconception in both “Tarkin” and “Thrawn”, with specific mentions that the people feel that both technology AND tactics updated.

I suppose its a stagnation /improvement similar to that of the cold-war to now. later Cold war equipment can at a push/upgarade be modern equipment.. but is still cold war equipment (looking at you APCs, MBTs, assault rifles etc etc)

9 minutes ago, Drasnighta said:

They do try to challenge this preconception in both “Tarkin” and “Thrawn”, with specific mentions that the people feel that both technology AND tactics updated.

True, but at the same time Tarkin implied that, at least he felt the V-wing was far superior to the new TIEs, especially when it was his skinny butt in the cockpit!

The problem here is that everything in the Clone Wars SHOULD be underpowered compared to the current roster of ships, rendering them pointless to purchase. It wouldn't make any sense for them to be just as strong. If the Clone Wars ships were going to be used, they should have done so from the beginning. Thematically it doesn't make sense. I'd suspect we'd only see ANH-TLJ era & new trilogy ships moving forward.

Justifying purchases for new faction vs a new game in understandable, especially for compatibility, but affording it depends on a lot of factors. These include if new upgrade cards are only found in a single expansion, if a buyer is a completist or not, etc. For me, if Clone Wars ships (in their entirety) are included, the theme of the GCW in Armada is gone for me.

9 minutes ago, strikenowhere said:

The problem here is that everything in the Clone Wars SHOULD be underpowered compared to the current roster of ships, rendering them pointless to purchase. It wouldn't make any sense for them to be just as strong. If the Clone Wars ships were going to be used, they should have done so from the beginning. Thematically it doesn't make sense. I'd suspect we'd only see ANH-TLJ era & new trilogy ships moving forward. 

except... the VSD, Pelta & Arquittens ARE clone wars ships

Well keep in mind, upgrade cards still can be bought separately. The more that appear in CW expansions, the cheaper they are.

And if you don’t like them, don’t buy them. But it’ll keep the game going on currently cannon content and keep it’s sales up for FFG.

2 minutes ago, Battlefleet 01 Studios said:

Well keep in mind, upgrade cards still can be bought separately. T

Nope.... they cant be brought separately... they can only be brought in expansion packs. And if you look at wave 7 for example there are upgrades in one and not the other....

12 minutes ago, strikenowhere said:

The problem here is that everything in the Clone Wars SHOULD be underpowered compared to the current roster of ships, rendering them pointless to purchase. It wouldn't make any sense for them to be just as strong. If the Clone Wars ships were going to be used, they should have done so from the beginning. Thematically it doesn't make sense. I'd suspect we'd only see ANH-TLJ era & new trilogy ships moving forward.

No it shouldn’t be underpowered, this is not how tech in Star Wars works. The theme of this universe is that the tech has been around a long time and has remained constant. Differences between ships come from a doctrine and design standpoint, not a technological one.

1 minute ago, slasher956 said:

Nope.... they cant be brought separately... they can only be brought in expansion packs. And if you look at wave 7 for example there are upgrades in one and not the other....

Buy them from third parties. Or trade for them.

Hyperspace tracking in TLJ... without a homing device... sounds like new technology...