Just want to make sure I’ve understood the proper use of the talent -
For each rank of Adversary, I upgrade the difficulty of a check targeting that enemy once. Difficulty dice are upgraded to Challenge dice first, then if there are unused upgrades, add Difficulty dice to the pool. For example, a mage attacks an enemy with the Adversary 2 talent at short range with an attack spell - the standard difficulty would be one Difficulty die, but with the Adversary 2 talent, the difficulty becomes one Challenge and one Difficulty die, correct?