Corellian Conflict: Hyperlane Raid anti-adjustment

By Darth Max, in Star Wars: Armada

Since the very first time I played a Corellian campaign I have noticed a notable difference in difficulty to collect ressources between the rebel Hyperlane Raid [HARD] and the imperial Show of Force [EASY].
To remedy the situation I've tried many house rules for Hyperlane Raid to force the empire to engage, or to make it more likely that the rebels get their ressources...

But what if...

The Imperial show of force was adjusted to be harder instead???
"Madness!!" I hear you say, but the idea isn't too crazy actually... Especially if you consider that many players find it is to fast to accumulate the ressources required to max-out your fleets...

What fixes to Show of Force can we come up with?
I propose making one of the stations armed as a simple adjustment, what do you guys think?

18 minutes ago, Darth Max said:

Since the very first time I played a Corellian campaign I have noticed a notable difference in difficulty to collect ressources between the rebel Hyperlane Raid [HARD] and the imperial Show of Force [EASY].
To remedy the situation I've tried many house rules for Hyperlane Raid to force the empire to engage, or to make it more likely that the rebels get their ressources...

But what if...

The Imperial show of force was adjusted to be harder instead???
"Madness!!" I hear you say, but the idea isn't too crazy actually... Especially if you consider that many players find it is to fast to accumulate the ressources required to max-out your fleets...

What fixes to Show of Force can we come up with?
I propose making one of the stations armed as a simple adjustment, what do you guys think?

Halve what they’re worth.

29 minutes ago, Darth Max said:

But what if...

The Imperial show of force was adjusted to be harder instead???
"Madness!!" I hear you say, but the idea isn't too crazy actually... Especially if you consider that many players find it is to fast to accumulate the ressources required to max-out your fleets...

I have no ideas, but I agree wholeheartedly with this approach. Great idea!

Double the hull or make them an armed station.