Hey FFG, Where's Obi Wan and K2SO...And Shriv?????

By drail14me, in X-Wing

Perhaps obi-wan should be a force upgrade rather than an actual crew upgrade?

Obi wan Kenobi

Crew

Before you are removed, place the "Guidance" condition on one friendly ship.

Guidance

At the beginning of the combat phase you gain 1 force token.

Done.

7 hours ago, Commander Kaine said:

Obi wan Kenobi

Crew

Before you are removed, place the "Guidance" condition on one friendly ship.

Guidance

At the beginning of the combat phase you gain 1 force token.

Done.

Thematically nice. But, would be pretty terrible , unless Rebels would get some Moff Jerjerod (spelling?) function, which is unlikely with the "theme of altruism" in the rebel faction. Because in order to use Obi Wan you need to loose a ship and this bleeds points to your opponent to even activate the card.

5 minutes ago, Managarmr said:

Thematically nice. But, would be pretty terrible , unless Rebels would get some Moff Jerjerod (spelling?) function, which is unlikely with the "theme of altruism" in the rebel faction. Because in order to use Obi Wan you need to loose a ship and this bleeds points to your opponent to even activate the card.

You slap it on Fenn. Suddenly its less of an priority target.

On 5/31/2018 at 3:18 PM, Icelom said:

Makes no sense he was not a saws renegade.

Sense or not, K2SO is the best. His inclusion in Saw’s Renegades is the one and only way they’re going to get me to buy it with the conversion kits right around the corner. Theme vs green?

Edited by Samwise Gamgee
On 5/31/2018 at 11:36 AM, MRCWING said:

i think a cool way to get Obi Wan in would be a force token of sorts kind of what is eluded to above. The card could be used to influence a force user by adding a force token above the normal count for a turn then discard.

alluded

Obi wan 4 points.

crew

small ship only

your ship gains a crew slot. You may only equip this card if your ship does not already have a crew slot.

Gain a force token. Once this token is used, discard this card.

2 minutes ago, BlodVargarna said:

Obi wan 4 points.

crew

small ship only

your ship gains a crew slot. You may only equip this card if your ship does not already have a crew slot.

Gain a force token. Once this token is used, discard this card.

Image result for what meme

On 6/1/2018 at 10:16 AM, ClassicalMoser said:

I don't know... They included Obi-Wan in Imperial Assault, which is even MORE restricted by timeframe than X-Wing. I was always a naysayer, but now I'm not so sure...

Eh, not really. That was true for the first few releases but IA completely abandoned the whole time periods for their releases so its more willy nilly. I'm perfectly fine not getting an OT Obi-Wan so long as we get a PT era version but it would be nice to get him in the game one way or another.

1 hour ago, BlodVargarna said:

Obi wan 4 points.

crew

small ship only

your ship gains a crew slot. You may only equip this card if your ship does not already have a crew slot.

Gain a force token. Once this token is used, discard this card.

Can only equip a crew upgrade if you don't have any crew slots? Hmm.

It's also incredibly overpriced. In your crew slot you could have Rey (currently), who is the same price but does the whole thing better by being able to change more than one result.

If it had to be instituted, I'd go along the lines of:

Guidance (force, 6 points, dual card)
[Rebel Alliance and Resistance only] When spending a force token while defending, you may additionally change 1 blank result to a [focus]. 1 force charge, regenerating.
Or
[Galactic Empire and First Order only] When attacking, you may spend one force token, suffer one damage and receive one stress token to change all your results to [hit]. Two force charges.

I think the ability is balanced and thematic at 6 [3] points. The rebel pilot gets some reliable passive defence, that doesn't compromise the rest of their plan. The Empire gets a viciously strong attacking ability that enables them to almost guarantee damage, but at the cost of compromising themselves later on.

24 minutes ago, Astech said:

Can only equip a crew upgrade if you don't have any crew slots? Hmm.

It's also incredibly overpriced. In your crew slot you could have Rey (currently), who is the same price but does the whole thing better by being able to change more than one result.

If it had to be instituted, I'd go along the lines of:

Guidance (force, 6 points, dual card)
[Rebel Alliance and Resistance only] When spending a force token while defending, you may additionally change 1 blank result to a [focus]. 1 force charge, regenerating.
Or
[Galactic Empire and First Order only] When attacking, you may spend one force token, suffer one damage and receive one stress token to change all your results to [hit]. Two force charges.

I think the ability is balanced and thematic at 6 [3] points. The rebel pilot gets some reliable passive defence, that doesn't compromise the rest of their plan. The Empire gets a viciously strong attacking ability that enables them to almost guarantee damage, but at the cost of compromising themselves later on.

It’s basically force ghost Obi sitting in Luke’s cockpit. 4 points for an extra force token seems cheap. Remember it’s now 200 points not 100.

10 minutes ago, BlodVargarna said:

It’s basically force ghost Obi sitting in Luke’s cockpit. 4 points for an extra force token seems cheap. Remember it’s now 200 points not 100.

The trouble is that the way you're wording the card, you get a single force token, which can alter one focus result, for 4 [2] points. While we don't know very much about the cards available so far, it's clear that other abilities like FCS are way stronger at the same price point. Heck, C-3P0 crew on a ship is definitively better, since that extra calculate token every round is going to get more mileage than a single force token once, for probably around the same price.

30 minutes ago, Astech said:

The trouble is that the way you're wording the card, you get a single force token, which can alter one focus result, for 4 [2] points. While we don't know very much about the cards available so far, it's clear that other abilities like FCS are way stronger at the same price point. Heck, C-3P0 crew on a ship is definitively better, since that extra calculate token every round is going to get more mileage than a single force token once, for probably around the same price.

So lower the cost to 2 or 3

On 5/31/2018 at 4:39 PM, HaranHaste said:

Obi-Wan won't be part of the game, sorry. By the time he "joined" the Rebellion, he didn't shortly there after on the Death Star. When he was aboard the Falcon, he was a passenger as the Falcon chased a Tie fighter towards the Death Star. It would make zero sense to have him sitting as a crew member in a battle due to him not actually participating in a GCW era battle.

As for K-2SO, I expect him to be a crew/pilot card in Saw's expansion. We haven't seen the 2.0 cards for that yet, so it's a strong possibility that he is in there.

I dont agree with that conclusion. He was indeed a passenger on the falcon during the original trilogy, and began lukes training as well as providing strategic intel on the approach of the death star. If C3P0 can become a powerful crew just for saying a simple sentence providing odds, I dont see why Obi Wan cannot also become an important crew, his sentence:"In my experience there is no such thing as luck" should provide able ideas for a powerfull support crew.

I like the no such thing as luck mechanic. How to make him different than Palp though?

Just now, BlodVargarna said:

I like the no such thing as luck mechanic. How to make him different than Palp though?

When attacking or defending, you may spend 2 [force] to change 1 blank result to a hit or evade result.

He has uniquely 2 force for a crew. He still just regens one.

Very powerful, costs about 16 in 2.0 points.

"It's too far out of range, it'd be just as well to let it go"

"This is why I hate flying"

I mostly want Obi-Wan on the table because I know how much he'd hate being there