We know the conversion kits don't contain rebel cards from the Core set or Saw's renegades. Maul could be a card in a rebel expansion in a later wave.
Edited by apoapsisFull Rebel conv kit contents on FB
12 minutes ago, Giledhil said:Oh, didn't see that, thx. And yes, that may be a problem now... (I also don't play scum
)
Same here brother
Where's Thane? He's in the X Wing Expansion, but not in the conversion kit? What about Evaan Verlain and Norra Wexley who have been spoiled, but aren't included in the conversion kit. I thought Alex said that the conversion kits would include all of the Wave 1 expansion content? Furthermore, it looks like we're being shorted generics on 5 ships, the A-Wing, Z-95, U-Wing, YT-1300, and VCX-100, for a total of 7 pilot cards. Unless there is an X-Wing / HWK cardboard, we come to 44 ship tokens, which means we're probably only getting 2 HWK tokens instead of the 3 that would be required to run generics. Which means that we're getting an extra HWK generic pilot because we only have one ship token for it. The good news is that with the exception of the unique-pilot-only ships (and the HWK/T-65), we should be able to run any combination of pilot we want.
It's getting harder and harder to be supportive of v2.0, and not because I'm not excited about it, but because we keep finding more and more ways that they screwed up the transition. Like why do we get two YT-2400 generics and only 1 VCX-100 and YT-1300 generic? It's because we're only getting two things of cardboard for them, and the latter two have 3 uniques, so only space for 1 generic. Fine, I get it. If you want to make it such that you only print 4 pilot cards and 2 ship tokens, then drop an unique and add a generic. I'm pretty sure if you went with Hera, Kanan, Lothal, Lothal, and the components to run whatever combination of those two that we would like, people would be much more content. Frack, if they just give us 1 dial for the VCX-100, then people would probably be more content that they can only fly 1 anyways.
Though with all this moaning about the VCX/YT-1300... The biggest travesty is with the A-Wing and Z-95. These are ships people will legitimately be attempting to swarm... Except you only get 2 generics for those A Wings... so if you want to do a 5 A Wing Swarm, you have to buy three expansion packs, get "contents for 9 A Wings" but only be able to run 6 generics. Now, if you want to run 4 generics and 1 named, then you can get away with only buying 2 expansions. Herm... Perhaps their Quality Assurance department will soon be overrun with complaints of missing components "uh yeah, I'm missing the generics that I was promised. Can you individually mail them to me? Kthxbai"
Edit: Herm, it would appear from a different thread that the "Wave 1 Baggie" contains Norra, Evaan and Thane, along with 3 ship tokens. Which means we learn something more from that. It means that the Y Wing gets 2 pilots (Dutch & Horton) in the conversion kit, and 2 pilots from the Wave 1 Baggie (Norra, Evaan). We can therefore conclude that future waves of ships, such as the A-Wing, will include Shara & Arvel, along with 2 new pilots.
So that means that our pilot card count increases to 87 and the ship token count increases to 46. We now know for a fact who those 87 pilots are, and which ships are getting shorted generics. As for the ship tokens, it's still up in the air, but we know a lot more than we used to. For example, knowing that there are only 2 copies of A Wing generics means that we likely only have 3 ship tokens: Arvel/Green, Shara/Phoenix, Green/Phoenix. This allows us to run any combination of pilot cards provided. Likewise with only 1 generic YT-1300, we can assume that it's going to be Han/Chewy, Lando/Smuggler. As such, we can conclude that we will be able to run any combination of unique-only ships.
| Known Quantities | Qty | Size | Dials | Generics | Uniques | Bases | Cards Total | |
| A Wing | 3 | S | 3 | 2 | 2 | 3 | 6 | Only 2 copies of Generics |
| ARC 170 | 2 | M | 2 | 0 | 4 | 3 | 4 | |
| Auzituck | 2 | S | 2 | 1 | 2 | 2 | 4 | |
| B Wing | 2 | S | 2 | 2 | 2 | 2 | 6 | |
| E Wing | 2 | S | 2 | 2 | 2 | 2 | 6 | |
| Ghost | 2 | L | 2 | 1 | 3 | 2 | 4 | |
| HWK | 2 | S | 2 | 1 | 3 | 3 | 5 | **Still Strange |
| K Wing | 2 | M | 2 | 1 | 2 | 2 | 4 | |
| Falcon | 2 | L | 2 | 1 | 3 | 2 | 4 | Only 1 Generic |
| Phantom 1 | 2 | S | 2 | 0 | 4 | 3 | 4 | +1 Base for Uniques |
| Phantom 2 | 2 | S | 2 | 0 | 4 | 3 | 4 | +1 Base for Uniques |
| Sabine's TIE | 2 | S | 2 | 0 | 4 | 3 | 4 | +1 Base for Uniques |
| U Wing | 2 | M | 2 | 1 | 3 | 2 | 4 | |
| X Wing | 2 | S | 2 | 2 | 4 | 4 | 8 | Assuming Thane is properly double sided |
| Y Wing | 2 | S | 2 | 2 | 4 | 4 | 8 | Assuming Norra/Evaan are properly double sided |
| YT2400 | 2 | L | 2 | 1 | 2 | 2 | 4 | |
| Z95 | 4 | S | 4 | 2 | 2 | 4 | 8 | Only 3 copies of Generics |
| Accounted Ship Tokens | 46 | 87 | Accounted Pilot Cards | |||||
| Total Ship Tokens | 46 | 87 | Total Pilot Cards | |||||
5 minutes ago, Khyros said:Where's Thane? He's in the X Wing Expansion, but not in the conversion kit? What about Evaan Verlain and Norra Wexley who have been spoiled, but aren't included in the conversion kit. I thought Alex said that the conversion kits would include all of the Wave 1 expansion content?
They're in the conversion kit, but in a separate baggie and not included in the contents list.
There sure is a lot of uninformed whining going on in here.
1 minute ago, Max Teranous said:They're in the conversion kit, but in a separate baggie and not included in the contents list.
Ditto for the new Firespray and Fang pilots for the Scum kit and presumably some of the Advanced pilots in the Empire.
2 minutes ago, HolySorcerer said:There sure is a lot of uninformed whining going on in here.
While I'm generally very pro 2nd Edition, the specific lack of enough pilot cards (and probably base tiles) to run the number of generics that you get dials for is a weird (and frankly somewhat disappointing) design decision.
I can only assume they hit some kind of manufacturing, shipping, or retail shelf space kind of hard cap on the amount of base tiles they could easily include (due to punchboard layout, box thickness, weight, or a combination thereof) and matched pilot cards to that, but it still seems like a bad call.
Just now, Jarval said:While I'm generally very pro 2nd Edition, the specific lack of enough pilot cards (and probably base tiles) to run the number of generics that you get dials for is a weird (and frankly somewhat disappointing) design decision.
I can only assume they hit some kind of manufacturing, shipping, or retail shelf space kind of hard cap on the amount of base tiles they could easily include (due to punchboard layout, box thickness, weight, or a combination thereof) and matched pilot cards to that, but it still seems like a bad call.
Sure, there are some reasonable complaints too, but then we have people complaining about there not being enough turrets for their HWKs and Kwings when neither of these ships has a turret slot.
1 hour ago, apoapsis said:We know the conversion kits don't contain rebel cards from the Core set or Saw's renegades. Maul could be a card in a rebel expansion in a later wave.
So this promise is like saying "You don't have to buy StarViper for autothrusters, we're releasing an Imperial ship with this upgrade in two years".
1 hour ago, Khyros said:
Known Quantities Qty Size Dials Generics Uniques Bases Cards Total A Wing 3 S 3 2 2 3 6 Only 2 copies of Generics ARC 170 2 M 2 0 4 3 4 Auzituck 2 S 2 1 2 2 4 B Wing 2 S 2 2 2 2 6 E Wing 2 S 2 2 2 2 6 Ghost 2 L 2 1 3 2 4 HWK 2 S 2 1 3 3 5 **Still Strange K Wing 2 M 2 1 2 2 4 Falcon 2 L 2 1 3 2 4 Only 1 Generic Phantom 1 2 S 2 0 4 3 4 +1 Base for Uniques Phantom 2 2 S 2 0 4 3 4 +1 Base for Uniques Sabine's TIE 2 S 2 0 4 3 4 +1 Base for Uniques U Wing 2 M 2 1 3 2 4 X Wing 2 S 2 2 4 4 8 Assuming Thane is properly double sided Y Wing 2 S 2 2 4 4 8 Assuming Norra/Evaan are properly double sided YT2400 2 L 2 1 2 2 4 Z95 4 S 4 2 2 4 8 Only 3 copies of Generics Accounted Ship Tokens 46 87 Accounted Pilot Cards Total Ship Tokens 46 87 Total Pilot Cards
Good breakdown, but I think you're missing something.
You've only got two bases there for the B-Wing and E-Wing. That's not enough to be able to run the pilots in any combination as each generic is only one side of one base.
You went through the options for the A-Wing, and that makes sense. But I think the same needs to be true of the B-Wing and E-Wing as they have the same card breakdown.
I think it's more likely that we lose out on one or two of the uniques only bases, from the Phantoms most likely, to get the Blade/Blue Squadron and Knave/Rogue Squadron bases in.
Either way, we don't have enough bases to run any ship in any combination as limited by number of pilot cards and dials. And that's not mentioning that you can't run Han with Chewie, assuming the base distribution you use.
What's weird is that, if they're using generic/generic bases as supposed above, they're only a few short. 3 extra large bases, an extra medium for the U-Wing and 2/3 extra smalls and you could do it.
Excuse me if this was already discussed, but do we know if the ship limit on squads is the same as in 1st edition?
If it was changed(lowered)- the worry of being "forced" to buy multiple conversion kits to fly swarms, is unnecessary... well, until we see the rule book.
14 minutes ago, GuacCousteau said:Good breakdown, but I think you're missing something.
You've only got two bases there for the B-Wing and E-Wing. That's not enough to be able to run the pilots in any combination as each generic is only one side of one base.
You went through the options for the A-Wing, and that makes sense. But I think the same needs to be true of the B-Wing and E-Wing as they have the same card breakdown.
I think it's more likely that we lose out on one or two of the uniques only bases, from the Phantoms most likely, to get the Blade/Blue Squadron and Knave/Rogue Squadron bases in.
Either way, we don't have enough bases to run any ship in any combination as limited by number of pilot cards and dials. And that's not mentioning that you can't run Han with Chewie, assuming the base distribution you use.
What's weird is that, if they're using generic/generic bases as supposed above, they're only a few short. 3 extra large bases, an extra medium for the U-Wing and 2/3 extra smalls and you could do it.
Good catch, I can't believe I missed that, and it completely changes the post I was in the process of writing. It means that we only really know 44 of the 46 bases at this point - gosh it seems so logical to me to just add an A Wing and Z-95 base that double sided generic... More so than any other scenario. But it doesn't make sense to not include those pilot cards then. Herm...
1 minute ago, Khyros said:Good catch, I can't believe I missed that, and it completely changes the post I was in the process of writing. It means that we only really know 44 of the 46 bases at this point - gosh it seems so logical to me to just add an A Wing and Z-95 base that double sided generic... More so than any other scenario. But it doesn't make sense to not include those pilot cards then. Herm...
Based on how all this is packaged, I think we are all going to be disappointed to receive a little baggy with a base that has Thane on both sides, a base that has Nora on both sides, and a base that has Evaane (or whatever the name was) on both sides, similar to the rebel Nym base from 1.0. The stuff from the expansions seems to be entirely separate from the kit (perhaps an afterthought).
2 minutes ago, Clutterbuck said:Based on how all this is packaged, I think we are all going to be disappointed to receive a little baggy with a base that has Thane on both sides, a base that has Nora on both sides, and a base that has Evaane (or whatever the name was) on both sides, similar to the rebel Nym base from 1.0. The stuff from the expansions seems to be entirely separate from the kit (perhaps an afterthought).
Herm... so if that was the case... we would need 5 X Wing bases (+1) and 5 Y Wing bases (+1)... That actually makes perfect sense for where those two go.
Wedge/Red, Garven/Red, Biggs/Blue, Red/Blue in the conversion kit. Thane/Thane in the W1 kit.
Horton/Gold, Dutch/Gray, Gold/Gray in the conversion kit. Norra/Norra and Evaane/Evaane (or even Norra/Gold, Evaane/Gray, but the point is that the conversion kit is self-contained). I like it. And until I get evidence to the contrary, I'm going to assume that's where those two ship tokens go.
RIP Vrill ... Frost stole your game.
By my count, we get 3 ship tokens (Thane/Thane, Norra/Norra, and Evaan/Evaan) and 3 ship cards (Thane, Norra, and Evaan) not acounted for on this list, meaning we know everything in the pack and almost exactly what combinations of pilots that can be feilded (We do not know which uniques have which uniques on their reverse side). By my count, we get 4 X-wing tokens, 3 y-wing tokens, 3 a-wing tokens, 3 b-wing tokens, 4 z95 tokens, 2 auzi tokins, 2 AS tokens, 2 Sheath tokens, 3 hwk tokens, 2 tie tokens, 3 e-wing tokens, 2 u-wing tokens, 2 k-wing tokens, 2 arc-170 tokens, 2 yt-1300 tokens, 2 vcx-100 tokens, and 2 yt-2400 tokens, totaling 43 tokens, foreign language sites say 46, we know the baggy cantains thane, norra and evaan, so add 1 Thane token, 1 Norra token, and 1 Evaan token, and you get 46.
3 minutes ago, GLEXOR said:By my count, we get 3 ship tokens (Thane/Thane, Norra/Norra, and Evaan/Evaan)
why double sided like this? I would think/hope that they would be identical to the way they will be in the expansion packs. most likely with generics on the other side. Guess we'll see soon enough.
3 minutes ago, PanchoX1 said:why double sided like this? I would think/hope that they would be identical to the way they will be in the expansion packs. most likely with generics on the other side. Guess we'll see soon enough.
It's never soon enough.
Just now, PanchoX1 said:why double sided like this? I would think/hope that they would be identical to the way they will be in the expansion packs. most likely with generics on the other side. Guess we'll see soon enough.
Because there aren't any generic cards to go with them. these tokens are self contained in the little baggie which contains three ship tokens and three pilot cards.
17 minutes ago, GLEXOR said:Because there aren't any generic cards to go with them. these tokens are self contained in the little baggie which contains three ship tokens and three pilot cards.
I have seen the picture if the 3 pilot cards, but haven't heard where this self-contained "baggie" is coming from? Is it a pre-order handout?
Just now, JohnBoo said:I have seen the picture if the 3 pilot cards, but haven't heard where this self-contained "baggie" is coming from? Is it a pre-order handout?
It is in the box, and is shown in the unboxing.
41 minutes ago, GLEXOR said:Because there aren't any generic cards to go with them. these tokens are self contained in the little baggie which contains three ship tokens and three pilot cards.
Wouldn't it make sense to just print them with generics on the other side anyway?
Especially as the versions of these pilots that appear in the expansion will likely have generics on the other side, would it not be reasonable to assume they'll just use the one printing run?
13 minutes ago, GuacCousteau said:Wouldn't it make sense to just print them with generics on the other side anyway?
Especially as the versions of these pilots that appear in the expansion will likely have generics on the other side, would it not be reasonable to assume they'll just use the one printing run?
Yeah they'll likely just be the same component as the ones in the expansions.