Immune to Events and Resonse After Being Killed outside of a challenge

By khunkwai, in 2. AGoT Rules Discussion

Hi All,

Couple of questions that we're debating in our group (still a bit new)

1. Immune to Events : If a card is immune to events, does that make it immune to responces, triggered effects and so on or pure to Event Cards?

2. Killed or Removed from Play Outside of a Challenge : If a card location or character is killed by an event. Can the card's response be used before it is removed from the table. Case in point a player used a card to remove a location from play and the player argued that he could kneel that card to activate it's power before it was removed?

Tks!

khunkwai said:

1. Immune to Events : If a card is immune to events, does that make it immune to responces, triggered effects and so on or pure to Event Cards?

Immune to events means that the card ignores any effects an event card tries to apply directly to it. It doesn't matter if the event card is a Response effect, a Challenges effect, an Any Phase effect, and so on. If it is on an event card, the immunity ignores it. If it is on any other type of card, it's business as usual. Now, some of the dynamic effects can be a little more confusing, but in a nutshell, it doesn't matter how the event card is initiated - the immune card ignores it.

I'm not entirely sure what you mean by "pure to event," but immunity to events is not limited to a type of event or timing of effect. It doesn't even matter if the event card would be beneficial to the immune card. All event cards become useless.

khunkwai said:

2. Killed or Removed from Play Outside of a Challenge : If a card location or character is killed by an event. Can the card's response be used before it is removed from the table. Case in point a player used a card to remove a location from play and the player argued that he could kneel that card to activate it's power before it was removed?

This depends a LOT on the type of effect/power on the card that is removed from play. Remember that in this game, all effects resolve entirely before the next one can be initiated. At the end of every action (player or framework), all cards that were killed or otherwise removed from play physically leave the playing surface. That means they are usually not around and the timing usually doesn't work for anything to happen "on the way out."

The exception to this are Response effects that can be used at that point. This is because Responses are not actions in their own right, but part of some other action in the game's timing structure. So the only effects that can be used "on the way out" are Responses, and even then, only if what they are Responding to happened right then.

Some examples:

- You win a military challenge against me and use The Price of War to discard my Lost Oasis. Lost Oasis is a Challenge phase action in its own right. Before it can be triggered, the "Resolve Challenge" framework action needs to conclude - part of which is physically removing Lost Oasis from the table. So in this situation, I cannot use Lost Oasis "on the way out." (Key point here; it's not a Response, so it can never be used "on the way out.")

- Same general situation. You win a military challenge and use The Price of War, this time to discard my Lannisport Brothel. Lannisport Brothel is a Response, but at this particular time, it's Response cannot be used because its play restrictions are not met. So in this situation, I cannot use Lannisport Brothel "on the way out." (Key point here; even though it's a Response, if the play restrictions are not valid right there and then, it cannot be used "on the way out.")

- New situation. You attack me with the Greyjoy character Desperate Looters. Before declaring defenders, I use the event card Lethal Counterattack to kill all your attacking characters. Desperate Looters dies, but "on the way out," it can use its own power ("Response: after Desperate Looters enters or leaves play, discard the top card of each opponent's deck") because it is a Response whose play restrictions are met.

Short version is that only Response effects whose play restrictions are met "one the way out" can be used "on the way out." There are a few more limitations related to the moribund state and the card not being able to be removed from play a second time, but I'll refer you to the discussion of the moribund state in the FAQ for the details on that.

Thanks.

So just to get the later 100% clear

A card is played that removes a location card from play. The effect on the location being removed can only be played if it is a triggered effect in response to being removed from play. Though another card could be triggered to , for example, stop it being removed from play if it had the power to do so.

Correct?

Tks

khunkwai said:

Thanks.

So just to get the later 100% clear

A card is played that removes a location card from play. The effect on the location being removed can only be played if it is a triggered effect in response to being removed from play. Though another card could be triggered to , for example, stop it being removed from play if it had the power to do so.

Correct?

Tks

What you wrote here will be true the vast majority of the time. The effect on the location can only be played if it is a "Response:" and if its "Response:" play restrictions are met. Most of the time this will be a "When this location leaves play" type of response, but other responses are possible depending on the situation. For example, you could have a location with an effect like "Response: when an event card is played, add one power to your house card." Such an effect could also be triggered as the location is on the way out of play. If you had a more complex effect discarding a location, for example "choose and discard a location. Then kneel a character," and your location had an effect "Response: after a character you control is knelt by an effect controlled by an opponent, draw a card," you could also trigger this effect while the location was "on the way out" (ie moribund).

Great thanks. That's clear.