two weapon fighting

By LordEnforcer, in Star Wars: Force and Destiny RPG

If I have two lightsabers (10 dmg each)... and my skill roll is (YYGG) what would my roll be to hit a nemesis npc

Edited by LordEnforcer
7 minutes ago, LordEnforcer said:

If I have two lightsabers (10 dmg each)... and my skill roll is (YYGG) what would my roll be to hit a nemesis npc

That would depend upon how many ranks in Adversary he had. The base difficulty would be YYGGPPP (Difficulty increases by one for using two weapons) with at least one Difficulty die being upgraded to a red Challenge die, depending upon how many ranks in Adversary he has.

16 minutes ago, LordEnforcer said:

If I have two lightsabers (10 dmg each)... and my skill roll is (YYGG) what would my roll be to hit a nemesis npc

Base difficulty for the attack is going to be 3 purples (2 for base difficulty, +1 for attacking with two weapons).

Each rank of Adversary that the opponent has is going to upgrade that once.

So against an Inquisitor (Adversary 3, Defense 1), you're rolling against 3 reds and a black.

i have an update...

-my skill is (YYGG)
-primary lightsaber is 10 damage 1 crit
-secondary light saber is 8 damage 2 crit

my opponent should be 2 groups..

Group one will be a few minions

Group two will be a story important character with adversary 2..

so my roll vs minions would be (YYGGPPP) and vs the Important character would be (YYGGRRP) ?

Should be correct for the minons, and should be correct if the important character has an Adversary rank of 2.

Edited by satkaz
2 hours ago, LordEnforcer said:

i have an update...

-my skill is (YYGG)
-primary lightsaber is 10 damage 1 crit
-secondary light saber is 8 damage 2 crit

my opponent should be 2 groups..

Group one will be a few minions

Group two will be a story important character with adversary 2..

so my roll vs minions would be (YYGGPPP) and vs the Important character would be (YYGGRRP) ?

The difficulties in both instances are correct.

Just bear in mind that even though you're attacking with two weapons, you can still only attack one target with an attack.

The only exception to this is the Sarlacc Sweep talent, which provides a limited version of autofire that lets the attacker activate multiple hits on an attack but applying them to multiple targets (limit of one hit per target).