Hey all, I've been away from Armada for a bit and I'm getting back in, it's been too long but I'm a bit rusty and re-learning some of the rules. I'm just looking for some clarification regarding the timing of resolving certain critical effects.
I'm clear on how it works regarding damage and damage cards but the one I'm stuck on is surrounding Overload Pulse. If I resolve the critical effect to exhaust the defenders defence tokens, do I do that before they have a chance to use them, and thus requiring them to discard a token if they wanted to use it? Or does the critical effect resolve after the defender can choose to use their tokens?
Cheers.