Little bit of alliteration there, (yes so funny).
Anyway, I wanted to make a viable interdictor list. So the plan is to go second, as fleet ambush and dangerous territory work nicely with the experimental tech. As for most wanted, i do have a naked gozanti I can sacrifice to the cause, but perhaps there is a better objective choice? As far the two main capital ships, do they have any large flaws? Here's the list btw:
Interdictor Sailor Soldier Spy
Faction: Galactic Empire
Points: 399/400
Commander: Admiral Motti
Assault Objective: Most Wanted
Defense Objective: Fleet Ambush
Navigation Objective: Dangerous Territory
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Motti ( 24 points)
- Relentless ( 3 points)
- Skilled First Officer ( 1 points)
- Gunnery Team ( 7 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 170 total ship cost
Interdictor-class Suppression Refit (90 points)
- Minister Tua ( 2 points)
- Engine Techs ( 8 points)
- Disposable Capacitors ( 3 points)
- Electronic Countermeasures ( 7 points)
- Heavy Ion Emplacements ( 9 points)
- G7-X Grav Well Projector ( 2 points)
- Grav Shift Reroute ( 2 points)
= 123 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
1 "Howlrunner" ( 16 points)
1 Ciena Ree ( 17 points)
1 Saber Squadron ( 12 points)
1 Valen Rudor ( 13 points)
= 58 total squadron cost