Will Kylo Ren/ Silencer 2.0 stay the same?

By Hotziggety, in X-Wing

Just wondering if, at this point, there is any reason to think that Kylo Ren's ability will change for the Tie Silencer in 2.0? Or if we have reason to believe that pilots on different vessels could have different abilities? Seemed like the ability he had on the upsilon shuttle didn't really work for the tie Silencer platform.

I really really hope they dump the IWSYTDS condition altogether for something less annoying and gimmicky, although that won't even be that devastating in 2.0 with the thankful nerf to Blinded Pilot.

There seems to be a concerted effort in 2.0 to make crits more meaningful. If that's the case, I'd bet that not only will Kylo keep his ability, but we'll see other pilots get similar abilities.

As for Silencers in general, what I loved most about them was their action economy. I desperately hope the can keep some form of that. Although I'm a bit worried since PTL and Autothrusters are gone, FCS got nerfed and we don't know about Advanced Optics or Expertise.

On the whole though, I think they will still be fairly efficient and still have a great dial.

My guess is they gain a missile slot...

other then that no idea.

Yes it will change. It will get smaller.

Well, it definitely won't stay exactly the same, I'd imagine it will have a whole mess of linked actions.

THe condition? I hope it'll be gone, it's just fiddly. But if it's not, it will be nowhere near as strong an NPE given that Blind has changed significantly, and Damaged Cockpit just doesn't exist any more.

I don't expect to see expertise in the game anymore.

I bet it gets a medium base, the Interceptor's Autothrusters, and missiles.

8 minutes ago, Bad Idea Comics said:

I bet it gets a medium base, the Interceptor's Autothrusters, and missiles.

Well, the devs have already confirmed a small base, so I hope you didn’t wager too much.

But it's HUGE! Lol. That's too bad - I hadn't heard that news from the devs.

7 minutes ago, Bad Idea Comics said:

But it's HUGE! Lol. That's too bad - I hadn't heard that news from the devs.

The 2.0 silencer is getting a redesign to be more accurate to the screen, which includes dropping in size, so they won't hang over their base as much.

Edited by Squark

I would be very suprised if ISYTDS remains the same, if at all. Every instance of through shield damage card gain from 1.0 we've seen so far has not translated into 2.0. And to be frank, I never really liked Kylo's pilot ability on the Silencer, and I wouldn't be suprised if it got a complete redesign and Kylo became a pilot for the Silencer only, but was retained as a Crew Card.

If they did that, then they could specifically tailor Kylo with an ability that would best work with the Silencer as opposed to having to keep in mind how that ability would function on the Epsilon, when really, whilst Kylo DOES have more screentime in the Epsilon over the Silencer by a long way, it's not as the actual pilot of the thing.

The only thing I can say for sure is that whatever his ability is, it will be powered by force tokens.

Edited by Mward1984
21 minutes ago, Squark said:

The 2.0 silencer is getting a redesign to be more accurate to the screen, which includes dropping in size, so they won't hang over their base as much.

I wonder how they managed to mess that up so much! Surely they would’ve had reference dimensions proportional to the TIE-FO during production.

2 minutes ago, Trevor Goodchild said:

I wonder how they managed to mess that up so much! Surely they would’ve had reference dimensions proportional to the TIE-FO during production.

They didn't even know it had Proton Torpedoes, let alone how big it is. They probably just got a couple of shots of the ILM cgi model without any references and told to get cracking.

I've been flying the generic Silencers a lot lately and the thing I hope they get to keep is Pattern Analyzer. Barrel Rolling off a Talon Roll is so much fun.

20 minutes ago, Tvboy said:

I've been flying the generic Silencers a lot lately and the thing I hope they get to keep is Pattern Analyzer. Barrel Rolling off a Talon Roll is so much fun.

Hopefully then, we will get to keep the primed thrusters (although they are situationally not as powerful as PA). I am hopeful because there is precedent for repositioning whilst stressed: afterburners, a 2 use-per-game free reposition even while stressed.

53 minutes ago, Mward1984 said:

They didn't even know it had Proton Torpedoes, let alone how big it is. They probably just got a couple of shots of the ILM cgi model without any references and told to get cracking.

From what I've heard, the problem was that the silencer went through a lot of revisions, including a late one to be more faithful to a toy design that had misplaced the missile launchers (Which actually looked better than where the filmmakers had put them).

I'd imagine that the system slot might have some forbidden options, such as Advanced Sensors. Either that or you can't chain a boost to your linked actions in the Silencer. Alex Davy said on stream that 2.0 Vader can spend force to chain a bunch of actions before his move with Advanced Sensors, and when you think about it, that is not broken because the TIE Advanced can only barrel roll for its repositioning--and thus will not change its direction reactively by the sensors. However, since Kylo is (assumingly) still max initiative, with that boost, especially when positioning is key now when any shot can be dodged, his push the limit a hypothetical linked action into a boost and advanced sensors trick can get very unfair very fast in 2.0. Fortunately though, Interceptors are confirmed to be the only ships that can double-reposition, and they have no system slot.

I'm pretty sure Alex was just mistakenn about Vader and AS, probably remembering an older version that didn't have the restriction.

12 hours ago, player3010587 said:

I'd imagine that the system slot might have some forbidden options, such as Advanced Sensors. Either that or you can't chain a boost to your linked actions in the Silencer. Alex Davy said on stream that 2.0 Vader can spend force to chain a bunch of actions before his move with Advanced Sensors, and when you think about it, that is not broken because the TIE Advanced can only barrel roll for its repositioning--and thus will not change its direction reactively by the sensors. However, since Kylo is (assumingly) still max initiative, with that boost, especially when positioning is key now when any shot can be dodged, his push the limit a hypothetical linked action into a boost and advanced sensors trick can get very unfair very fast in 2.0. Fortunately though, Interceptors are confirmed to be the only ships that can double-reposition, and they have no system slot.

A-wings can double reposition (BR + Boost).

On 5/26/2018 at 7:23 AM, Bad Idea Comics said:

A-wings can double reposition (BR + Boost).

Thanks for the reminder, forgot, lol. Fortunately for balance's sake, they have to do the BR and then the Boost (like an expert handling Tycho) and they do not have advanced sensors. And yes, I am aware that you can double reposition with other tricks, such as that force power that lets you boost or barrel roll before revealing a dial, but my main concern is the chassis, as those tricks have an opportunity cost.

We don't technically even know if the tech slot will still exist, do we? I don't think there's a good reason to think that it won't. I guess the S&V conversion kit should tell us since it's got quadjumpers in it, right? Unless they remove it from the Quadjumper and keep it as an FO/Resistance thing only.

As for the Silencer itself, I don't see much reason to change it's chassis other than giving it some linked actions. Should be pretty decent right out the gate, depending on what upgrades are available for tech and systems at that point.

It plays like a Defender/Interceptor hybrid and I hope they keep that feel, but I honestly just want to play standard Squints. I only loved the Silencer because it made playing an arc dodger fun again. Now that arc dodgers seem to be more viable I don't know that my Silencer will see much play.

Kylo Ren

“While attacking, if the Defender suffers a crit spend 1 Force to assign a weapons disabled token to that ship”

It also wouldn’t surprise me if Advanced Optics was gone but actually built into the Silencer inbthe same way that LRS is built into the E-Wing.

Edited by DodgingArcs
On 5/26/2018 at 8:23 AM, Tvboy said:

I've been flying the generic Silencers a lot lately and the thing I hope they get to keep is Pattern Analyzer. Barrel Rolling off a Talon Roll is so much fun.

If tech upgrades stay similar to before, then resistance and FO ships will be very resistant to stress (compared to the other factions).